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Old 05-25-2012, 06:33 PM
heartbrand heartbrand is offline
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Cool. Here's my thoughts, can't speak for others. Right now for cold/fire, the return on your money for stacking one of those just doesn't seem worth it in many situations. If I'm sacrificing all my gear to get 180+ CR/FR, I want to see actual resists, not partials of 50-70%. I don't think that by any means marginalizes a class, wizards who realize a player is stacking cold can switch to fire, mages can use shock of swords instead, druids can use ice, etc. In mass PVP, it doesn't really pay to stack CR or FR because you won't get full resists and you may as well just wear HP gear since you can't really effectively keep both stacked unless you're in a bard group or haven't been pell bombed.

That being said, the real issue to me, and to others, is MR. CC spells are incredibly lame in any PVP game when they last longer than 4-5 seconds. Being bard mezzed or chanter mezzed at 300+ MR where you get to stand there immobile for perhaps upwards of a minute is just dumb for a PVP game.

In short, outside of getting to that sweet spot zone for MR to basically become root immune, resists don't really seem worth stacking at the sacrifice of HP gear for mass pvp, unless you're one of thew few who have the Blue Diamond gear which was supposed to be patched out four months ago for diamonds.
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Old 05-25-2012, 06:59 PM
Null Null is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Cool. Here's my thoughts, can't speak for others. Right now for cold/fire, the return on your money for stacking one of those just doesn't seem worth it in many situations. If I'm sacrificing all my gear to get 180+ CR/FR, I want to see actual resists, not partials of 50-70%. I don't think that by any means marginalizes a class, wizards who realize a player is stacking cold can switch to fire, mages can use shock of swords instead, druids can use ice, etc. In mass PVP, it doesn't really pay to stack CR or FR because you won't get full resists and you may as well just wear HP gear since you can't really effectively keep both stacked unless you're in a bard group or haven't been pell bombed.

That being said, the real issue to me, and to others, is MR. CC spells are incredibly lame in any PVP game when they last longer than 4-5 seconds. Being bard mezzed or chanter mezzed at 300+ MR where you get to stand there immobile for perhaps upwards of a minute is just dumb for a PVP game.

In short, outside of getting to that sweet spot zone for MR to basically become root immune, resists don't really seem worth stacking at the sacrifice of HP gear for mass pvp, unless you're one of thew few who have the Blue Diamond gear which was supposed to be patched out four months ago for diamonds.
I did the math on this a while back in reply to a post very similar to yours.

http://www.project1999.org/forums/sh...5&postcount=43

Quote:
If you have 50FR and 1000HP and you are considering adding 10FR, that 10FR is only worth 25HP against FR based nukes. However if you have 100FR and you add another 10FR then its worth 69HP. This also means that the more of a resist that you get, the more effective buffs are....for example if I have 100FR with 1000HP and I get 40FR from Resist Fire, that Resist Fire is effectively worth 467HP against FR based nukes. But if you have 50FR and you get buffed with Resist Fire, its only worth 155HP.

TL;DR: While resists are always going to be situational, they scale a hell of a lot better than HP gear...especially if you have access to buffs.
As far as Mez goes, ill take a look.
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