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View Poll Results: Stop at which expansion?
Kunark 2 0.85%
Velious 96 41.03%
Luclin 58 24.79%
PoP 78 33.33%
Voters: 234. You may not vote on this poll

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  #1  
Old 05-02-2012, 10:27 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Scavrefamn [You must be logged in to view images. Log in or Register.]
Speak for yourself, slick.

I know -many- people who would love to have the bazaar over EC
Confused!

However, past polls and many threads, conversations demonstrate that many people disliked what the bazaar did to eq. This was the biggest criticism of luclin, well that and space cats. Neither of which bothered me.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
Last edited by Alarti0001; 05-02-2012 at 10:55 AM..
  #2  
Old 05-02-2012, 11:33 AM
roks1 roks1 is offline
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All of them -- bring out all the challenging encounters because challenges are fun!
  #3  
Old 05-02-2012, 11:58 AM
Chubbler Chubbler is offline
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Why do "space cats" break the fantasy setting? Plane of Fear/Hate/Sky seem a little more "out there" to me, tbh. At least Luclin is a physical world, not some exotic plane existing in an infinite void.
People can port all over the world, and translocate into alternate dimensions, but they can't employ that same magic to get to the habitable moon? Habitable by the blessings of Luclin herself, of course.

Call it lame for the bazaar, automatic basic continental teleports, and absurdly high mob HPs, but to attack it for having "cats in space" is beyond silly. Look at the rest of the game. Frogmen, Butterfly drakes, sentient ooze pools, RAPTORS!? I honestly find it easier to go along with some Kerra being transported to the moon in an accident during an Erudian magical battle, than raptors without any other sort of dinosaur. Magic exists in EQ, teleportation exists, and even the ability to create artificial atmospheres (all those places where water is held back by an invisible force-field, like in CT or the pot room in OOT.)

D&D, arguably one of the most recognizable "brands" of fantasy fiction, has aliens and space travel. EQ is also somewhat based on D&D, or at least heavily inspired by it. Maybe they should've went with a Giant Space Hamster expansion instead . . .


All that said, though, I realize this server will probably never see Luclin and beyond. Luclin was the first expansion that attempted to truly scale spell casters, so it's naturally one of my favorites.
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  #4  
Old 05-02-2012, 12:24 PM
Danyelle Danyelle is offline
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I should clarify my response. When I voted Luclin I did NOT do so with the hope that P99 Blue itself progressed forward past Velious. My hope, and the one I had in mind when I voted, is that once the P99 timeline goal is reached that Nilbog create a copy server (akin to how Blue/Red work now), leaving the original P99 permanently stagnant at Velious (or possibly wipe/rerolls) while the new one progresses forward with Luclin or custom content. This way both parties are pleased. And since they seem capable of hosting two servers already I don't see the huge issue were they to do this. And if a lack of developers/world builders was the issue I myself would gladly volunteer.

The reason I say this is, while you may be content living a 13 year old nostalgic dream at a permanently stagnant growth rate forever or wiping and rerolling and wasting days upon weeks to get back to the top over and over, I would not be, and many people share this sentiment. For us once P99 hit that time the server would grow bland and we would leave. The best option to appease both parties is two servers. Then of course they can troll each other on the forums like Blue/Red do now. With new threads popping up in P99's Server General every week telling people to "roll P01 and play kitties!".
  #5  
Old 05-03-2012, 07:56 PM
Scavrefamn Scavrefamn is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
This was the biggest criticism of luclin
What?


What are your sources? because everyone I have spoken to, on live and private servers, has agreed with me that the bazaar was one of the best features in Luclin.

The biggest criticisms were:
- Cats on the moon (for the anti cat people)
- The beginning of gear mudflation
- Incomplete content on release (Lord Inquisitor Seru/Vex Thal)
- Massive time sinks (Keys)


For someone to state that "The Bazaar was one of the biggest criticisms of Luclin" makes it clear that they have no idea what they are talking about.
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  #6  
Old 05-03-2012, 08:05 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Scavrefamn [You must be logged in to view images. Log in or Register.]
What?


What are your sources? because everyone I have spoken to, on live and private servers, has agreed with me that the bazaar was one of the best features in Luclin.

The biggest criticisms were:
- Cats on the moon (for the anti cat people)
- The beginning of gear mudflation
- Incomplete content on release (Lord Inquisitor Seru/Vex Thal)
- Massive time sinks (Keys)


For someone to state that "The Bazaar was one of the biggest criticisms of Luclin" makes it clear that they have no idea what they are talking about.
What are your sources? because everyone I have spoken to, on live and private servers, has agreed with me that the bazaar was one of the worst features in Luclin.

this information was taken by past polls on this forum. "Classicists" think that the bazaar and PoK trivialized the old world and made it non-necessary.

Not that i agree with past polls i kinda liked the bazaar cause I am lazy with my buying/selling

For someone to state that "The Bazaar wasn't one of the biggest criticisms of Luclin" makes it clear that they have no idea what they are talking about.
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
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