Quote:
Originally Posted by webrunner5
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Its the stupid direction changes that drive me crazy. I don't ever remember them going that crazy years ago.
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This comment has merit - they do seem to juke a lot more frequently than I recall them ever juking on live, at any stage in the development of EQ.
I also think the initial flee speed is slightly high.
I also think the mob hit box from behind is just a little bit too small.
To sum up my opinion (and I know, no dev asked me for it
[You must be logged in to view images. Log in or Register.] ) ... if the initial flee speed were a wee bit slower, the mobs jewked about half as much and If I could have a chance to hit them from a tiny bit further away, then mobs fleeing would be a fantastic return to one of the original attributes of battle in EQ. As it stands, it just feels a little bit wrong and is at least mildly annoying.