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  #1  
Old 05-19-2010, 08:28 PM
President President is offline
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Originally Posted by Morndenkainen [You must be logged in to view images. Log in or Register.]
Is it not a natural reaction to respond defensively when your basically told your ideas are shit, quit crying, your doing it wrong, you dont know what your doing, ect.

Go read through your posts. It is QUITE clear that you were the one who started tossing around insults and acting like a baby well before anyone retorted back to you.
  #2  
Old 05-19-2010, 08:39 PM
Morndenkainen Morndenkainen is offline
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Originally Posted by President [You must be logged in to view images. Log in or Register.]
Go read through your posts. It is QUITE clear that you were the one who started tossing around insults and acting like a baby well before anyone retorted back to you.
Yeah... Go check your quotes again buddy... First post you left on here was about user error.... While we're talking about YOUR posts, I REALLY like this one... [You must be logged in to view images. Log in or Register.] Seriously, I wish to god it had been your FIRST post in this thread.. Woulda saved ALOT of BS.

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Originally Posted by President [You must be logged in to view images. Log in or Register.]
So I noticed something yesterday when playing but I don't know if it was coincidence or what.

I'm level 19, fighting in Mistmoore, and my dual wield/double attacks are few and far between. Although my DPS isn't as bad as it was before the fix, it wasn't happening often.

I ding 20, and my skills start to go over 100. I'm getting to 102/103/104 and my double attack/dual wield start going crazy. I'm literally smacking the mob 4 times every 30ish seconds when I had rarely seen it once a fight before hand.

I dunno if 100 skill is some "hump" or what, but I definitely noticed a difference.
Good god, that makes so much sense and actually applies to what I am talking about in this thread... The fact that there is a "Hump" or trigger point where the attacks hit more and skill triggers more, all of a sudden, and for no apparent reason other than gaining past a certian number in the skill points. Seriously, dont you see the flaw in everything you've been arguing about? There should be no "Trigger zone", or "hump" the progression should be smooth and even, and 5 skill points shouldnt be the difference between a 35-40% miss rate, and a 10% miss rate. Or in your case, dual weild and double attacks occouring RARELY to occuring REGULARLY....

Define Irony? Howabout the person who's been so vehemently denying my issue and trolling my posts being the one to have made a post that actually validates and proves my point?

Seriously president, I wish I'd found that post earlier, as it REALLY does give some validity to the issue here.. Now, if we can find a level 19 mellee char, who's about to hit level 20, and watch him ding and his skills go up, I'd say we've got a pretty good starting point for tracking down and flattening out that "hump" like it should be, cause it sure as hell wasnt as noticable in 1999 when I played..

Yeah, you've irritated me, but still... /hugz President.
Last edited by Morndenkainen; 05-19-2010 at 08:42 PM..
  #3  
Old 05-19-2010, 08:41 PM
President President is offline
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Originally Posted by Morndenkainen [You must be logged in to view images. Log in or Register.]
Yeah... Go check your quotes again buddy... First post you left on here was about user error.... While we're talking about YOUR posts, I REALLY like this one... [You must be logged in to view images. Log in or Register.]



Good god, that makes so much sense and actually applies to what I am talking about in this thread... The fact that there is a "Hump" or trigger point where the attacks hit more and skill triggers more, all of a sudden, and for no apparent reason other than gaining past a certian number in the skill points. Seriously, dont you see the flaw in everything you've been arguing about? There should be no "Trigger zone", or "hump" the progression should be smooth and even, and 5 skill points shouldnt be the difference between a 35-40% miss rate, and a 10% miss rate. Or in your case, dual weild and double attacks occouring RARELY to occuring REGULARLY....

Define Irony? Howabout the person who's been so vehemently denying my issue and trolling my posts being the one to have made a post that actually validates and proves my point?

Seriously president, I wish I'd found that post earlier, as it REALLY does give some validity to the issue here.. Now, if we can find a level 19 mellee char, who's about to hit level 20, and watch him ding and his skills go up, I'd say we've got a pretty good starting point for tracking down and flattening out that "hump" like it should be, cause it sure as hell wasnt as noticable in 1999 when I played..

Yeah, you've irritated me, but still... /hugz President.

EDIT* Nvm, guess it was after the fix. Either way, multiple posts here have reference there being a *hump* in classic at level 20 as well. So.. your still wrong.
Last edited by President; 05-19-2010 at 08:46 PM..
  #4  
Old 05-19-2010, 08:53 PM
Desert Desert is offline
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Quote:
Originally Posted by Morndenkainen [You must be logged in to view images. Log in or Register.]
Yeah... Go check your quotes again buddy... First post you left on here was about user error.... While we're talking about YOUR posts, I REALLY like this one... [You must be logged in to view images. Log in or Register.] Seriously, I wish to god it had been your FIRST post in this thread.. Woulda saved ALOT of BS.



Good god, that makes so much sense and actually applies to what I am talking about in this thread... The fact that there is a "Hump" or trigger point where the attacks hit more and skill triggers more, all of a sudden, and for no apparent reason other than gaining past a certian number in the skill points. Seriously, dont you see the flaw in everything you've been arguing about? There should be no "Trigger zone", or "hump" the progression should be smooth and even, and 5 skill points shouldnt be the difference between a 35-40% miss rate, and a 10% miss rate. Or in your case, dual weild and double attacks occouring RARELY to occuring REGULARLY....

Define Irony? Howabout the person who's been so vehemently denying my issue and trolling my posts being the one to have made a post that actually validates and proves my point?

Seriously president, I wish I'd found that post earlier, as it REALLY does give some validity to the issue here.. Now, if we can find a level 19 mellee char, who's about to hit level 20, and watch him ding and his skills go up, I'd say we've got a pretty good starting point for tracking down and flattening out that "hump" like it should be, cause it sure as hell wasnt as noticable in 1999 when I played..

Yeah, you've irritated me, but still... /hugz President.
This was Always like this. Always. This was why I specifically noted 100 skill a few posts back, last page. For example 100 skill in Mend is the point at which it can't fail, it can only critically fail (i Think, it might be the other way around?). 100 skill in Most skills you will notice a Huge difference in how they perform.

In WoW, there was a huge difference in 5 skill points. THIS is why I think you've spent too much time on WoW and it's skewing your memory of your time in EQ.
Last edited by Desert; 05-19-2010 at 08:55 PM..
  #5  
Old 05-19-2010, 08:58 PM
President President is offline
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Quote:
Originally Posted by Morndenkainen [You must be logged in to view images. Log in or Register.]
Define Irony? Howabout the person who's been so vehemently denying my issue and trolling my posts being the one to have made a post that actually validates and proves my point?
Hey fucktard. I'm about done being nice to you. All you have bitched about this entire fucking post is how "I have a 30% miss rate QQQQQQQQQQQQQQQQQQQQQQQQ." Nothing in the post I made that you quoted did I say ANYTHING about miss rate or CORROBORATE anything you have said thus far. Seriously dude, GET A FUCKING BRAIN.
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