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#1
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Draggin up to lord Yilly is a bad example....
All it takes is 1 non kos Mage to just CoTH everyone up there... a rouge would take forever. (edit: i see this was already pointed out lol) And...not much sees invs in Skyshrine anywho- just gatta know how to get through the maze. Was this from velious release patch note? /shurg It really only bones the unlucky adventurer out wondering and gets killed in a bad spot- now you have to find a necro rather than "HEY random guy can u help me" any raid-like stuff that this was meant to slow down etc is nulled 90% of the time by haveing rouges,monks,necros,mages etc at hand.
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OG Moustache, respect... Xadion Von'Darkborn - Shadow Knight Cory Von'Darkborn - Ranger Brezner Von'Darkborn - Bard Watermelons Siliconmelons - Corpse/Shaman | ||
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#2
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Pseudo-Velious note - Chardok post-revamp had the corpse drag faction mechanic in place, as well. I'll see if I can't dig up some references to exact implementation dates.
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#3
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Quote:
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#4
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Quote:
Assuming the mechanic wasn't reverted prior to this posting in 2003, this would prove that post-nerf Chardok did not utilize this mechanic. http://www.erollisimarr.com/forum/ar...p/t-12755.html
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Jahno - Enchanter of <Divinity>
Oggrukk - Shaman of <Divinity> | |||
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