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#1
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I can't imagine any corpse dragging would cause instant KOS status, but that instead the dragger takes on the faction status of the dragee.
I'm not sure what kind of cross-check would be involved or if a corpse can retain a faction status. | ||
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#2
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I'm trying to find definitive proof, but you can add some (or maybe all?) of the CoV faction named in WW to that list. Corpse-dragging across the zone with a KoS body could cause some pretty hilarious trains to show up at ToV. You'd also have to get someone to train a raid encounter mob around to pull bodies if you wiped and it decided to corpse camp instead of path.
Kael, Thurgadin, Skyshrine and Plane of Growth were all definitely zone-wide areas for corpse aggro. | ||
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#3
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It was pretty much all of velious- but as stated, skyshrine, PoG, Kael, ToV, Thurg AB etc
Also do note, as stated in a feq quotes- it did not trigger you instantly to KoS- as you could invs drag just as you could all the time- it did not magically make the mobs see past your invs- also it had some sort of timer, as if you- lets say are non kos to giants, and drag a kos-corpse invs to zone, un-invs then wonder over to the other side of the zone- the giants wont kill you- I took that as "they didnt see you dragging the corpse" but I as a SK with a prenerf CoS was always invs- this may not be the case and others may be able to comment more on the long lasting effects of dragging a kos corpse. and yes, yay velious also i dont think the corpse thing was "classic velious" but put in a little later
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OG Moustache, respect... Xadion Von'Darkborn - Shadow Knight Cory Von'Darkborn - Ranger Brezner Von'Darkborn - Bard Watermelons Siliconmelons - Corpse/Shaman | ||
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#4
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Quote:
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#5
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was one of the main reasons robes for necros have summon corpse in it as cliky .
Rogues find hard to drag corpses in such zones for that reason (most times was monk work). it changed when they added the AA for hide | ||
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#6
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Quote:
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go go go
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