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  #1  
Old 04-24-2012, 08:03 AM
Speedling Speedling is offline
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Originally Posted by Wudan [You must be logged in to view images. Log in or Register.]
This is simply not true. Slow is nice and helps a lot, but its not everything, especialy when engaging named mobs. Thinking shaman can solo stuff he can slow is just silly. In most cases, shamans cant take damage from high end named dungeon mobs. Also, shaman is not cleric... HoT is cool, but on long named fights shaman will be in pain healing monk.

These guys want to take on named mobs in dungeons, SK is the best option, end of story. More hp, better aggro management, much better tanking abilities.

It does not matter his dmg is lower then monks, what matters is whether he can TANK the mob long enough to kill it. He can certainly do that better then monk.
List a name that a sk can tank and a shm can't imo. Shm > sks np.
  #2  
Old 04-24-2012, 09:36 AM
Wudan Wudan is offline
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Originally Posted by Speedling [You must be logged in to view images. Log in or Register.]
List a name that a sk can tank and a shm can't imo. Shm > sks np.
reading comprehension ftw
  #3  
Old 04-24-2012, 03:42 PM
mwatt mwatt is offline
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Although there is a rediculous amount of overlap, an Enchanter might be considered the most useful dungeon companion for a Shaman. The thing that is most missing from a Chanter is some way to heal, which the Shaman provides. With the Chanter you get:

* The best possible CC
* Charmed mob for tanking/dps
* Clarity or C2 (anybody who thinks Canni obviates C2 is wrong)
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  #4  
Old 04-24-2012, 03:47 PM
tristantio tristantio is offline
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Necro also can feed shaman mana while enjoying the chloroplast [You must be logged in to view images. Log in or Register.]
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  #5  
Old 04-25-2012, 05:34 AM
Kevlar Kevlar is offline
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Originally Posted by mwatt [You must be logged in to view images. Log in or Register.]
Although there is a rediculous amount of overlap, an Enchanter might be considered the most useful dungeon companion for a Shaman. The thing that is most missing from a Chanter is some way to heal, which the Shaman provides. With the Chanter you get:

* The best possible CC
* Charmed mob for tanking/dps
* Clarity or C2 (anybody who thinks Canni obviates C2 is wrong)
But then you might as well go druid for the added utility and ensnare. Too much overlap with shm and ench. They are both good classes, just not as good together since they do a lot of the same things.
  #6  
Old 04-25-2012, 07:04 AM
fischsemmel fischsemmel is offline
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Originally Posted by Kevlar [You must be logged in to view images. Log in or Register.]
But then you might as well go druid for the added utility and ensnare. Too much overlap with shm and ench. They are both good classes, just not as good together since they do a lot of the same things.
You be wrong.

The only overlap between the classes are root (oh noes, two classes that can root instead of just one), slow (and shaman slow is way, way better), and haste (and enchanter haste is way, way better).

Enchanter is on pet duty, CC, c2, tash.
Shaman is on pet buff+heal duty, slow, maybe a bit of help rooting, malo on pets and mobs alike, and contributes extra dps with his pet and maybe some dots/clickies.

Super strong combo, yo. I would think it is as strong as a cleric+enchanter, just that you have a stronger pet and a better slow instead of hp buffs, ranged stuns, and CH.
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  #7  
Old 04-25-2012, 10:33 AM
sabinrf24 sabinrf24 is offline
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Shaman / Enc is great - some of my best charm duo experiences have been with a good Shaman.

If both characters had infinite mana, there would be some tangible overlap, but with the shaman slowing and healing (and pulling depending on where you are), the Enchanter can focus on charm, root, tash, CC, haste, etc.

Also, Shaman with C/C2 paired with Canni is exceptionally efficient to have around.

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  #8  
Old 04-25-2012, 01:37 PM
Autotune Autotune is offline
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Shaman + Necro is the better choice. You have a ton more possibilities with this combo than a shaman with a SK or Monk.

The kill curve for doing some names will be higher than doing it with an SK or Monk, but necro and shaman team is less dependent on gear than the other 2 combos.

If you want the greatest potential, go with Shaman and Necro. If you want an easier time with not many things to worry about, go with Shaman + SK or even Shaman + Monk.


if it was just between the Monk and SK, I would go with with the SK. Personal preference tbh, but they definitely have more possibilities on what you can do with an SK compared with a Monk.

Monk and Shaman is probably the easiest combination to get the hang of, but also somewhat limited on what you can and can't do.

Monk will definitely shine more in velious unless they get totally screwed up.

BTW, on the note about Shaman + Enchanter. While that combo is good for grinding, it isn't so great for doing the higher end named mobs. Shaman's can't use Torpor on charmed pets and most of the time Enchanters don't want to be getting wacked by high end named mobs. It's definitely viable but far more risky than Shaman + Necro.
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