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  #1  
Old 04-23-2012, 02:05 AM
Nuesnada Nuesnada is offline
Aviak


Join Date: Sep 2011
Posts: 58
Default how many threads we need on this subject ?

yes mobs are running away soooner


this was discussed in a thread in bugs section before patch. Mobs running away sooner is how it was on live during classic era.

their is another thread also discussing this issue on bugs also

Thanks for listening
  #2  
Old 04-23-2012, 02:22 AM
Bwils Bwils is offline
Sarnak


Join Date: Aug 2011
Posts: 287
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lol i am 59 war and i went to mistmoore to mess around and kill low level names. Couldn't even kill a green mob. They would run away at 35%. I was chasing them all around the castle. Then I gave up!
  #3  
Old 04-23-2012, 12:41 PM
Sylexis Sylexis is offline
Sarnak

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Join Date: May 2010
Location: Earth
Posts: 489
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Quote:
Originally Posted by Bwils [You must be logged in to view images. Log in or Register.]
lol i am 59 war and i went to mistmoore to mess around and kill low level names. Couldn't even kill a green mob. They would run away at 35%. I was chasing them all around the castle. Then I gave up!
I'm having this problem, specifically killing greens, I beat them to low health before I can get a snare proc off and off they go faster than my jboots.
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That which does not kill me, should run.
Sylexis Vhaerun - 60 Dark Elf Warrior
Silvereyes Niteprowler - 55 Half Elf Druid
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  #4  
Old 04-23-2012, 12:44 PM
Asher Asher is offline
Fire Giant


Join Date: Aug 2010
Location: Tucson, AZ
Posts: 677
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I could live with this if they would fix snare. The reason it was that way on the first place was probably because snare doesn't work properly on this server and never has.

Does anyone ever remember a mob running with snare on it? Snare always stopped a mob in its tracks before it moved. Even with the highest level druid snare mobs still move.

FIX THIS!

Asher
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