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Old 04-16-2012, 04:33 PM
Grozmok Grozmok is offline
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I'm not going to jump on the Hate #1 Guild bandwagon, but I do think it's hella funny that TMO is the first to hop into the thread and get defensive.

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Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
poor sportsmanship is limited to a number of individuals on each side
As a community, we should call them out specifically, de-guild them and ostracize them. There is no place for them to go.

Either they play nice or go the way of red 99.
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Old 04-16-2012, 04:52 PM
Flunklesnarkin Flunklesnarkin is offline
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Quote:
Originally Posted by Grozmok [You must be logged in to view images. Log in or Register.]
I'm not going to jump on the Hate #1 Guild bandwagon, but I do think it's hella funny that TMO is the first to hop into the thread and get defensive.

Yah.. I don't think they want maint. day because no matter what they say it is more difficult to kill 18+ raid targets at once before competition than socking / batphoning raid targets as they spawn with variance.


Sure they may still get the majority of raid targets.. I have no idea how large their guild is.. but others would get some also.. which is more than what is currently happening (aside from their charity).

and come velious even their guild wouldn't be able to kill every raid target on a maint day.
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Old 04-16-2012, 04:58 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Flunklesnarkin [You must be logged in to view images. Log in or Register.]
Yah.. I don't think they want maint. day because no matter what they say it is more difficult to kill 18+ raid targets at once before competition than socking / batphoning raid targets as they spawn with variance.


Sure they may still get the majority of raid targets.. I have no idea how large their guild is.. but others would get some also.. which is more than what is currently happening (aside from their charity).

and come velious even their guild wouldn't be able to kill every raid target on a maint day.
we were larger than IB and larger than VD and usually had as much or slightly less than both when competed against them combined.

Now that IB is gone and VD has taken a step back, TMO has grown even larger. Take a moment to let that set. Some members that stopped playing due to whatever reasons decided to come back when the street got easy and TMO has also recruited heavily even after it wasn't really needed. TMO now is looking forward to destroying any competition in Kunark and for Velious.

I don't know why anyone would not want patch day respawns, it would be the only fun "event" left on all of p99.
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  #4  
Old 04-16-2012, 05:12 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
As a community, we should call them out specifically, de-guild them and ostracize them. There is no place for them to go.
I think this is done for the most part. There's been a few notable exceptions here and there, but most guilds are willing to I'd think. As I said earlier, aside from general trolling which can typically be safely ignored, most guilds will take action when presented with strong evidence or proof of a member's misdeeds.

Quote:
Yah.. I don't think they want maint. day
It is my impression that TMO, as a whole, strongly supports patch day spawns. They are extremely fun, and it becomes more about skill than socking/tracking. Right now mobs are dominated by trackers. When you're racing, a single wipe or messed up pull costs you time which loses mobs.

It really sucks when you miss a patch day, I think perhaps leaving spawn times as they are and putting in a random repop once every 2-3 weeks as a supplement would be the most balanced solution.

We're a bit derailed towards an end game discussion at the moment. @ the OP: Your earlier fear about out-and-out exploiting is mostly unfounded. In my opinion. The GMs have access to extremely detailed logs and they do watch on a regular basis. I'm going to be a bit presumptuous here, but I suspect you are mentioning the controversy over our pull methods inside of VP. If you check my post history, you will find a detailed discussion addressing these exact concerns.

In the end, actual exploiting is very easy to prove if it happens. The GMs can, and eventually, will catch you. What I suspect has you worried (TMO in VP) isn't a discussion so much about exploiting, but a confusion of terms. The word "exploit" was used to describe our behavior, but it was later clarified and repudiated by the server staff. I think a more appropriate way to say would be that the server staff felt we were trivializing the content (an assertion with which we respectfully disagreed). Exploiting is a wrong, trivialization is a no-fault problem.

Again, if you'd like a more detailed analysis (along with me nearly losing my patience with a particular someone a few times), I would direct you here: http://www.project1999.org/forums/sh...ad.php?t=68671

If this is not what had you concerned, then feel free to ignore it.

As for this:

Quote:
but I do think it's hella funny that TMO is the first to hop into the thread and get defensive.
Perhaps, but I am sure you can see how we drew the conclusion that this was likely directed at us. If our goal is to improve and maintain a good reputation, why wouldn't we join a discussion where our relationship is on the line? It's decision theory 101. The only logical choice it seems is to advocate for ourselves in a situation where we would benefit from it.
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  #5  
Old 04-16-2012, 05:44 PM
Splorf22 Splorf22 is offline
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I'm tired of having the same old argument about whether it not it takes huge amounts of skill to poopsock and batphone.

The point is: patch day is classic.
  #6  
Old 04-17-2012, 02:53 AM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
It is my impression that TMO, as a whole, strongly supports patch day spawns. They are extremely fun, and it becomes more about skill than socking/tracking. Right now mobs are dominated by trackers. When you're racing, a single wipe or messed up pull costs you time which loses mobs.
Wait, if TMO wants patch day spawns, all the smaller guilds want patch day spawns, and its classic . . . why hasn't this happened yet?
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Old 04-17-2012, 03:03 AM
Flunklesnarkin Flunklesnarkin is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Wait, if TMO wants patch day spawns, all the smaller guilds want patch day spawns, and its classic . . . why hasn't this happened yet?
idk.. i suspect its more difficult than just tossing the power switch on the server but who knows.. maybe it is that simple.
  #8  
Old 04-17-2012, 03:14 AM
Gwence Gwence is offline
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SPOILER ALERT


DO NOT READ IT MAY RUIN YOUR FUN
  #9  
Old 04-17-2012, 03:19 AM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
I think this is done for the most part. There's been a few notable exceptions here and there, but most guilds are willing to I'd think. As I said earlier, aside from general trolling which can typically be safely ignored, most guilds will take action when presented with strong evidence or proof of a member's misdeeds.
This is pretty hilarious considering your guildleader has personally broken more raid rules than any person playing on this server and it's not even close. Revisionist history FTW!

Anyway, to the OP:

Simulated patch days have been brought up every few months since i started playing here. The case has been made ad nauseum. It would be more classic both in feel and actuality. It would be better for the community because smaller guilds would get a legitimate shot at raid mobs at least once a week, even if it was a fraction of what the big guys at the top get. It would slow down burnout of the raiders because there would be days off from tracking due to naturally occurring days with nothing in window.

It's all been said before, directly to them, in person and over the forums.

If simulated maintenance days wouldn't happen when there was active support from the project admins, they sure aren't happening now that those guys are absentee and splitting focus. It would require actual programming work by rogean or a manual tedious repop or each mob/zone. GL getting that kind of attention with 1.2 out last week.
  #10  
Old 04-17-2012, 03:31 AM
Gwence Gwence is offline
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oh shit 1.2 is out, damn I should log in for a like 2 hours and beat the new op on nightmare, wonder what my new title would be.
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