Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 05-18-2010, 01:36 PM
Bruman Bruman is offline
Sarnak


Join Date: May 2010
Posts: 456
Default

I remember MM's castle being a death trap on live too, due to wall/floor aggros and horrid pathing. I think I only tried to venture into it once or twice with a group, and we quickly gave up on it. If we could've crawled it as designed, we could've made it, but it was pretty broken.

However, I'm not at all a fan of "it was broken in classic, so it should be broken here!" I don't know what is kept client side and what is kept server side, but I'd be more than happy to have to replace a file on my client side to make MM's castle crawlable as originally intended.
__________________
Monk of Bregan D'Aerth

Quote:
Originally Posted by nilbog View Post
Quote:
Originally Posted by Bruman View Post
Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
Truth.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:20 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.