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#11
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I though null was working on bumping up the resists or maybe this already happened?
120 mr should give you around 85% resist rate vs root , and 200 should definitly give you 93%+ , at those levels you can consider yourself pretty much immune when you reach above 90%. The issue with it is making magic based classic bad in 1v1, but who gives a shit, its a team based game
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