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Old 04-07-2012, 04:39 PM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
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Originally Posted by Dubee [You must be logged in to view images. Log in or Register.]
pvp exp loss is so small its not a factor unless u /durrr afk and come back 50 kills later...

But thats a different problem, not a pvp exp loss problem.
I have a really hard time understanding why people dont link pvp xp death with the horrible grind.

If people already have a hard time leveling on a low pop server, why let twinks run around to make people eat xp death? If the horrible solo grind is bad enough as it is, why make it worse? If you say that new players have a chance against decked out twinks, gtfo of here. They might win once in a while, but wont happen often.

I think theres 2 camps that are pushing for xp loss in pvp:

The "I want to hold pve spots camp easily through sheer numbers" camp

The "i want to delevel people outta the server lulz" camp

If there was only a timer (low health no mana on death) on xp death instead of xp loss, i guarantee you that Nihilum would not hold Fear all nite like they do.

I am currently in Nihilum, and i would want people come and challenge raid content. But they dont. Because of xp loss. Thats the ONLY reason Nihilum is not getting challenged in raid content.

Without xp loss, I can easily see people fighting all nite in fear, with 3-4 guilds staying there dukin it out for hours. You know, like on a pvp server.

INB4 the lulzdeleveluoutofserver xplossinsignificant people call me a bluebie and then cue crying about zerging because if they try anything more than once theyll get their asses deleveled to 49.
 


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