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#1
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Is the nerf comes with Luclin, then I think it's safe to say that rolling a monk is sound advice for those looking to play a fairly broken class. [You must be logged in to view images. Log in or Register.]
I don't mind, as I enjoy my SK for other reasons anyway.
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#2
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At 51+, assuming relatively similarly geared people, monks take less damage per swing than any class but a warrior using defensive/evasive. Stonestance is an amazing tanking tool and mend is handy as well, but the biggest reason for the dmg/swing disparity is that block is 2-3x better than parry - that's just how the skill is coded. This is offset by having a lower hp pool than any of the plate tank classes (CH efficiency is roughly the same for monks and SK/Pal and better for warriors) and also fewer options for aggro (though DPS+flying kick additional threat makes it pretty easy to tank).
Here's some data for you: This comparison to some hybrids is with almost no discipline usage. [You must be logged in to view images. Log in or Register.] This comparison is with me at 60 vs some 60 warriors (Joroz being an Iksar). I'm not sure what all the relevant stats are here, but I had ~3800 hp and not quite 1100 AC and Anthrax had ~5250 hp and I'm guessing in the neighborhood of 1200 AC. Joroz has significantly lower stats than Anthrax due to crappy gear availability for Iksar warriors but he was in evasive for most of the parse in which he's included (check out the number of misses). I was spamming stonestance pretty much every time I took aggro and it was available (note my much lower avg dmg per hit), while Anthrax was being a fat lazy ogre and not using anything (probably saving his disc's for island bosses). [You must be logged in to view images. Log in or Register.] I have some parses comparing me and Talenos (60 ogre warrior) tanking General V'Ghera where he's in evasive and his numbers are just waaaay better than mine. If I get a chance I'll post them sometime. Regarding damage, monks will outdamage all of the plate tank classes to a large degree excepting zerking warriors, who, when appropriately geared with large base dmg weapons, will outdamage all other melee classes including rogues. In Kunark this is largely due to the quality of weapons available. Wu's Fist of Mastery (16/22 1HB), Monk Epic fists (9/16 H2H), and Tranquil Staff/Ton Po's/Trorsmang (29/30, 45/40, 42/35 2HB) are just plain better than anything any other melee class has access to in Kunark. Flying kick damage is just icing on the cake. I regularly do 70-100 melee DPS on raid bosses using epic/Wu's (typically sharing top spot with other epic monks and rogues) while epic SKs are lucky to break 40 with a pet up (this is self reported DPS including spell damage). Paladins are worse off than SKs in the DPS department. Warriors tend to fare better but still rarely break 55DPS unless zerking.
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Bugen - Monk | Avicenna - Mage
Illtair - Wizard | Berak - Shadow Knight Smrt - Shaman | Schortt - Rogue | ||
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#3
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Wow, that's some pretty incredible information. Thank you very much!
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