![]() |
|
|
|
#1
|
||||
|
Quote:
However, most of the fantasy scenarios that people wish of the raiding scene are just as unlikely. Wanting non-rotations but want hours to engage. Wanting to have other guilds back off just because you were the first to port a group to the zone. (how is this any different than snagging FTE?) Wanting shots at mobs without a variance, without poopsocking and without having to log in randomly. There are a great deal of things people want that either have bad consequences or just aren't well thought out. | |||
|
|
||||
|
#2
|
|||||
|
Quote:
And Geigue does not champion the idea of "zero variance". He champions the idea of "all 7-day mobs on the same variance, so they all pop at the same time". He, and others, realize that variance in some capacity is a necessary evil to this top-heavy server, but by forcing competing forces to pick their targets, instead of having them pop one at a time, will allow different guilds to mobilize for different targets. At least that's how I understand the "simulated patch day" (hereafter SPD) pop philosophy, please correct me if I'm wrong Giegue. He also admits that a large portion of the mobs would still go to the top tier guild(s), but by focusing on a single target, or a few select targets, the smaller guild(s) could kill their focused targets while the top guild(s) focus theirs and cannot divert resources to the other targets. Going over your list again: Quote:
__________________
| ||||
|
|
|||||
|
#3
|
|||
|
That's mostly what I think, although you spelled my name wrong the first time around. I'm used to it, it's okay.
I think simultaneous respawns could be done in a number of ways and it would be great if there was some sort of official discussion about that, perhaps in the raid guild forum.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
|
|
|||
|
#4
|
||||
|
Quote:
That doesn't address the overall P99 raiding scene. It only allows the causal guilds a means to possibly snag a target in the chaos. You are referring to 2 different situations. Unless you want all raid targets to spawn at the same time once a week, thus changing the entire way they spawn currently. | |||
|
|
||||
|
#5
|
|||
|
I don't like SPD because if someone is at work or unable to log in he missed the entire weeks worth of mobs.
SPD is good once and a while but for it to be a once a week thing is too much. | ||
|
|
|||
|
#6
|
||||
|
Quote:
Moreover, the casual guilds miss the "entire week's worth of mobs" almost every week under the current system. I just fail to see how this could be worse.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
|
|
||||
|
#7
|
||||
|
Quote:
And who knows, maybe something will still be up by the time you get off work 5 hours later? I know when TMO and IB were on VP-lock, Gore, Vox, and Naggy at least were left up for hours. Also, when TMO and IB were raid suspended, Talendor was also left up for what, over 2 hours? [EDIT]....and what Giegue said.
__________________
| |||
|
|
||||
|
#8
|
||||
|
Quote:
Pleanty of 1-5manable epic mobs that are on 3d and some on 7d timers still in game. Right now due to variance there's a lot of misinformation regarding these. People are forced to either camp them personaly (and sometimes camp them just to get a time of death) or hope to get lucky / have 3-4 available for em etc.
__________________
Lorraine Solamnus
Knight of Mithaniel ~=< Hated, Adored ; But never ignored >=~ | |||
|
|
||||
![]() |
|
|