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  #1  
Old 03-26-2012, 02:52 PM
Stealin Dragons Stealin Dragons is offline
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Originally Posted by kazroth [You must be logged in to view images. Log in or Register.]
Fixed that for you! [You must be logged in to view images. Log in or Register.]
hey, remind me how much fun you have while getting chain CC'd as a melee.

EQ pvp is so much fun.
  #2  
Old 03-26-2012, 03:33 PM
kazroth kazroth is offline
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Originally Posted by Stealin Dragons [You must be logged in to view images. Log in or Register.]
hey, remind me how much fun you have while getting chain CC'd as a melee.

EQ pvp is so much fun.
I'm not saying EQ PvP is any better - it all has its problems, but your WoW rose-colored glasses don't really help...

And getting chain CC'd as melee is standard in WoW, as well.
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Old 03-26-2012, 03:41 PM
Messianic Messianic is offline
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Originally Posted by kazroth [You must be logged in to view images. Log in or Register.]
I'm not saying EQ PvP is any better - it all has its problems, but your WoW rose-colored glasses don't really help...

And getting chain CC'd as melee is standard in WoW, as well.
Getting ramrodded by some melee in near-perfect gear after attempting to CC him repeatedly to survive is pretty standard too...
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #4  
Old 03-26-2012, 03:45 PM
kazroth kazroth is offline
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Getting ramrodded by some melee in near-perfect gear after attempting to CC him repeatedly to survive is pretty standard too...
So if gear is the answer here, what does the melee player do when the caster has near-perfect gear as well?

And only Blizz knows what PvP is gonna be like when they drop resilience and pen in the next xpac.
  #5  
Old 03-26-2012, 03:47 PM
Kope Kope is offline
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Originally Posted by kazroth [You must be logged in to view images. Log in or Register.]
So if gear is the answer here, what does the melee player do when the caster has near-perfect gear as well?
Kill him in 2 shots with a huge delay high dmg bonus weapon (like that 50/150 axe).

EQ PVP is all about jousting as melee.
  #6  
Old 03-26-2012, 03:52 PM
Messianic Messianic is offline
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Originally Posted by kazroth [You must be logged in to view images. Log in or Register.]
So if gear is the answer here, what does the melee player do when the caster has near-perfect gear as well?
I haven't played in the Cata era, but itemization for melee was almost always superior in BC (That brief period where you could pop a crapton of charms and boost spell power so high you'd 1-shot people from afar was somewhat of an exception) and still mostly in WotLK - so mostly the melee won when gear levels were both equally high.

I played a Paladin when they initially made them Gods before somewhat nerfing their ret abilities...

But EQ PvP simply has massive engineering problems and imbalances that require you to zerg. Maybe that's part of the magic for you - but to me it's a massive incentive for griefing. WoW's system of instancing and selfish gains kept people apart and basically disorganized. EQ creates gang warfare.
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Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #7  
Old 03-26-2012, 04:02 PM
kazroth kazroth is offline
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Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
EQ creates gang warfare.
MAN! That's what was epic about PvP back in WoW Vanilla! Open world PvP!! Sometimes we'd fight for hours on an open plain out in Hammerfall or something, constantly jumping back into the fray after a ghost run. Eventually someone would be pushed off the field.

I remember piling our guild into that barn just outside Darkshire and killing everything that moved, until the Alliance got wind of it and slowly started to call in reinforcements.

You don't get that anymore... you get the click on queue button, then the pop, then the grind for the pixels.

I don't know, man. To me, it's not EQ itself that fucks up PvP, it's the community. You can either be good sports about it, or just degenerate into 'gang warfare' as you call it.
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Old 03-26-2012, 04:05 PM
Messianic Messianic is offline
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Originally Posted by kazroth [You must be logged in to view images. Log in or Register.]
MAN! That's what was epic about PvP back in WoW Vanilla! Open world PvP!! Sometimes we'd fight for hours on an open plain out in Hammerfall or something, constantly jumping back into the fray after a ghost run. Eventually someone would be pushed off the field.

I remember piling our guild into that barn just outside Darkshire and killing everything that moved, until the Alliance got wind of it and slowly started to call in reinforcements.

You don't get that anymore... you get the click on queue button, then the pop, then the grind for the pixels.

I don't know, man. To me, it's not EQ itself that fucks up PvP, it's the community. You can either be good sports about it, or just degenerate into 'gang warfare' as you call it.
Tarren Mill/Southshore (or similar) wasn't gang warfare. It was more akin to trench or pure open warfare - and yes, the Southshore/Tarren Mill battles were truly freaking epic. I really miss those battles.

Gang warfare is a group of 6 max-level people rolling around griefing everyone they find.
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Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #9  
Old 03-27-2012, 04:46 PM
fahlen fahlen is offline
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Quote:
Originally Posted by kazroth [You must be logged in to view images. Log in or Register.]
And only Blizz knows what PvP is gonna be like when they drop resilience and pen in the next xpac.

They're dropping resil next expansion? Best news I've heard from that game in a long time if its true.
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  #10  
Old 03-27-2012, 08:40 PM
mwatt mwatt is offline
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To the OP:

The "added complexity" of PVP in EQ does not enhance the game, it alters it radically -and not in a good way if Fantasy MMORPG is what turns your gears. When you must engage another player, the entirety of what EQ is, aside from your class attributes, falls to the way side. You might as well be playing a shitty version of Quake.

The fact that on someone else's whim, you must instantly play an entirely different game, makes acheiving many PVE goals difficult and annoying. If one enjoys PVE more than PVP, why would one want to allow that to be forcibly halted for PVP?

If one enjoys PVP more than PVE, why would one want to play EQ for their PVP experience? There are other, better suited, more popular games for PVP.

If one is in the middle, and enjoys both PVE and PVP, why would one wish to experience a compromised version of either type of play?

If PVP were electable, that would be better. But wait... it IS electable on the blue server. Funny, hardly anyone ever does. I dont' see many red names and I dont see many players in PVP areas on the blue server. I didn't see many before there was a red server either. To me these facts just reinforce my assertion thats that most people either lean one way of the other, and those that don't experience two "half loaves" from one game, instead of playing two different games and getting the "full loaf" from each.
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