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Old 05-13-2010, 01:26 PM
Byokii Byokii is offline
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Join Date: May 2010
Posts: 15
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Quote:
Originally Posted by Landis [You must be logged in to view images. Log in or Register.]
- new graphics were terrible
- the moon (seriously, killed a lot of lore)
- bazaar
- instant traveling
- lolcats as a playable race
graphics is kind of a personal preference thing.
The cats are dumb. They aren't present anywhere else prior to luclin, and their animations were annoying as hell.
The bazaar and instant traveling can be scrapped.

Would most people be more comfortable omitting Luclin and just stepping onwards to PoP....

With my prefered play style I only play one character, and I like to experience the final boss fights... I know I would get bored if Velious was the end all... People would quit after a few years if Velious was all there was.

It just seems that the community is smart enough to talk out what ruined EQ Live, and correct those issues. Velious may be years away on this server, and may be in for years after that. That gives us, as a community, time to talk over how to proceed. If properly planned, scoped, and designed to acceptable standards of the majority of the community it will be a success. If it is released as SOE released these bad expansions... it would be a flop.

I work as a Software Quality Assurance Engineer. When my company has to produce something for a client with little planning time and development time it is always a rough testing and release cycle, and then after that there are many change requests. When we have the foresight and time to plan projects 8mos prior to release the releases go a lot smoother. This is mainly due to planning, if the project is talked about and designed before development happens then the developer can produce the expected product.

TL;DR:
Basically, we know what we don't like about Luclin+, but what do we actually like? What stories, content, game mechanics fit in the design and feel of EQ-Classic.
 


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