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#4
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![]() Let me go ahead and clarify What exactly I was trying to bug report..
The way it is now it appears as though the int post 200 is calculating as a lump.. so from 209-210 (or a longer range) is a net gain of 0 mana, versus say 207-214, which is a huge jump in mana.. due to the mana calculations not being per-int after 200, but instead being per 2--4 int.. I'm going to go ahead and state, that the int per mana should be calculated every single int point, instead of every couple int points, and this is the bug in question. http://www.thedruidsgrove.org/archive/eq/t-2944.html there's a post there from 2002 showing the exact formula for mana per wis/int.. | ||
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