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#1
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Quote:
things pallies do sk's can't. root. omg this has to the the single most cool thing any tank gets. It outstrips FD for usefulness in a group. It can be used for CC, and it can be used for agro control (stand close to root target) Heal. Pallies can actually doa reasonable job of healing and at a pinch can be group healers. at max level they have the dame heal as a druid Lull. ok SK gets FD, but FD can't get a party past hostiles Stun. Large race SK's can bash, but this is really unreliable for interupts Buffs. Pallies get lower level versions of cleric buffs. handy if there are no clerics around. Resurrection. 0% at 49 might aid in CR. 90% at 59 is nice though that's all i can think of off the top of my head. Basically, a paladins skillset is based more around and helping the group. SK skillset are more based around helping themselves. | |||
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