Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-28-2012, 02:23 PM
eqravenprince eqravenprince is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,472
Default

Quote:
Originally Posted by JerseyFresh609 [You must be logged in to view images. Log in or Register.]
4. As it should have been - Add/Remove things based on the best overall play experience even if these things affect game play (Though not in a MAJOR way), such as everything mentioned in 3 in addition to: removing xp penalties, adding chat channels, un-nerfing pet xp penalties, etc..
Everyone has a different opinion on what gives the best overall play experience. Everyone who plays here agrees that classic EQ even with it's flaws is still better than most any other MMO that they have played.
  #2  
Old 02-28-2012, 03:16 PM
Deezle Deezle is offline
Scrawny Gnoll

Deezle's Avatar

Join Date: Dec 2011
Location: Tennessee / New Hampshire
Posts: 27
Default

Well first of all I'm very, very happy to play on this server and grateful to the devs for re-creating the (semi) classic experience, and I also am BLOWN AWAY by the community here. By and large it's considerably BETTER than than the community was back on Bristlebane in 2001-2004 when I played heavily on live.

That being said, I'm definitely in the #4 camp. Why recreate things that everyone knows were mistakes? Why not add in some of the great improvements that came along after the classic years? I think there's a bit too much myopic focus on making it "classic" when really it should be about creating an enjoyable playing experience first and foremost (Some people will argue that making it just like classic EQ IS the way to make it most enjoyable, but I respectfully disagree).

Peace!
__________________
Deezle Suture - 66 Paladin of Tunare - Sylver Gryphon Brotherhood - Bistlebane Server - 2001 to 2006
Deezel Suture - 30 Paladin of Tunare - Signum Lumen - P99
Previously and Future, West Freeport Public Enemy Number One
  #3  
Old 02-28-2012, 03:28 PM
Flunklesnarkin Flunklesnarkin is offline
Planar Protector

Flunklesnarkin's Avatar

Join Date: Oct 2011
Location: Best America
Posts: 1,196
Default

Quote:
Originally Posted by Deezle [You must be logged in to view images. Log in or Register.]
Well first of all I'm very, very happy to play on this server and grateful to the devs for re-creating the (semi) classic experience, and I also am BLOWN AWAY by the community here. By and large it's considerably BETTER than than the community was back on Bristlebane in 2001-2004 when I played heavily on live.

That being said, I'm definitely in the #4 camp. Why recreate things that everyone knows were mistakes? Why not add in some of the great improvements that came along after the classic years? I think there's a bit too much myopic focus on making it "classic" when really it should be about creating an enjoyable playing experience first and foremost (Some people will argue that making it just like classic EQ IS the way to make it most enjoyable, but I respectfully disagree).

Peace!

I can agree with the sentiment... but It probably helps them to follow the time line of patches and what not to get to proper Velious style EQ.



Pretty sure once it hits final velious stage all the known bugs and everything else will be moot.
  #4  
Old 02-28-2012, 04:53 PM
mwatt mwatt is offline
Fire Giant


Join Date: Dec 2010
Posts: 569
Default

Honestly, I'd be happy with either 1, 2, 3 or 4. Since we HAVE number 2, and that is exactly what we are going to get - despite this informal poll - I'm happy.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
  #5  
Old 02-28-2012, 03:26 PM
knottyb0y knottyb0y is offline
Sarnak


Join Date: Aug 2010
Posts: 293
Default

I like this server and appreciate the work put into it to make it classic.

With that said my ideal everquest server would be one that follows the expansion release time line, but releases the expansions as they should have been.

General Changes:
1. Remove Class XP Penalties
2. Keep ui changes
3. general fixes to quests
4. global chat channels
5. guild management tool

expansion specific
1. release classic with the hole and planes at launch
2. release kunark with epic quests & Veeshan's Peak


can't think of much else but basically take all the optimization that made the game better and the content that should have been there but keep it classic
__________________
<~ Maleek * Necro * Project 1999 >< Gagresh * Warrior * Tallon Zek || Project 1999 ~>
  #6  
Old 02-28-2012, 04:59 PM
Danyelle Danyelle is offline
Fire Giant

Danyelle's Avatar

Join Date: Feb 2012
Location: Shh
Posts: 886
Default

Quote:
Originally Posted by knottyb0y [You must be logged in to view images. Log in or Register.]
I like this server and appreciate the work put into it to make it classic.

With that said my ideal everquest server would be one that follows the expansion release time line, but releases the expansions as they should have been.

General Changes:
1. Remove Class XP Penalties
2. Keep ui changes
3. general fixes to quests
4. global chat channels
5. guild management tool
6. zoning pets
7. zoning pets
8. zoning pets
9. pets that zone
10. taking pet across zone line
11. pets not dying when you zone
12. cupcakes

expansion specific
1. release classic with the hole and planes at launch
2. release kunark with epic quests & Veeshan's Peak


can't think of much else but basically take all the optimization that made the game better and the content that should have been there but keep it classic
ftfy
  #7  
Old 03-02-2012, 01:13 AM
RevengeofGio RevengeofGio is offline
Sarnak

RevengeofGio's Avatar

Join Date: Feb 2012
Posts: 229
Default

Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
Everyone has a different opinion on what gives the best overall play experience. Everyone who plays here agrees that classic EQ even with it's flaws is still better than most any other MMO that they have played.

Yeah, but that doesn't mean keep the flaws. It doesn't make the game better or "harder" other than being more tedious to certain class choices.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:59 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.