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#11
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Can't believe you made this post man, jesus christ, damage is now what it is supposed to be. And don't worry Filthed wizards with skill are just fine
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#13
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God forbid they revert the spell damage to classic, where casters ruled over melees at 66% anyway.
You still have root/snare landing on 120 MR, which is NOT CLASSIC btw and gives an advantage you never needed over melee. Seriously shut the fuck up. | ||
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#14
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Quote:
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#15
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Quote:
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#17
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Quote:
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#18
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Yeah and having a shaman pet beat on you with EB whille you try to cure yourself and he heals is all kinds of fun. Or how about bolts through walls? Lot of derping up in here.
Mhm. Saw Destin vs Darwoth in CT that was good. | ||
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#19
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Heh, I dont think I've fought Darwoth in CT. With the stuff in his pockets, I don't plan to either.
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#20
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read a post on one of the old rogue forums you need around 140 MR to resist most root/snares. Not sure if the jump from 120-140 is that big but just throwing it out there.
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Current Games:
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