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#1
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Rotation Order:
Div, BDA, Taken, VD, TMO, IB this is on a 1-1-1-1-1-1 Rules: 1) 30mins to engage for the kill 2) can be assisted if you can get the help within the time allowed 3) If you can't engage in 30mins and kill your Ragefire, you forfeit your turn to the next guild on the rotation. 4) If you fail twice in a row, you will be removed from the rotation. How to get on the rotation: To get on the rotation, a guild will have to apply to be considered. Then a guild will allow them to attempt to kill a Ragefire. This will be done by a guild willing currently on the rotation spawning the Ragefire for the guild. The applying guild will then a chance to kill the Ragefire to prove they deserve the spot on the rotation. ALL LOOT WILL GO TO THE GUILD THAT SPAWNED RAGEFIRE. If the guild fails, they must wait 2 weeks to reapply for consideration. The applying guild cannot receive outside help to be added and will be bound by all other rules described above. (any attempt to ninjaloot drops will remove the guild from any consideration to be added permanently) This rotation will allow the guilds with the most completed cleric epics to keep the most, while everyone also obtains a cleric epic at the same rate. Guilds will not be required to kill a naggy. Any problems with this?
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#2
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#3
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AKA, BDA's turn to kill ragefire, i would encourage Taken to have a tracker to help watch for BDA's spawn. And so forth.
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#4
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Aka, way too sane for this server full of children. But it definitely has my (worthless) vote.
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#5
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I really hope you're not trolling stealin. It looks good.
Just need the 6 main guild leaders to sign the stamp of approval asap, with NO PRECONDITIONS. no "just a few more for guild X to balance it out" or else it will never start. And then all the GMs return to put on a big event to celebrate the server coming together on something! | ||
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#6
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Also, clarify where the test guild is added to the rotation should they succeed. I would suggest: the new guild will be added to the rotation immediately prior the the guild that permitted them the chance to join, starting on the next cycle assuming they succeed.
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#7
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I don't like this because it discourages allowing a guild a chance to get in by forfeiting your turn on the rotation. | |||
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#8
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I'm not picking on IB due to reforming, they are just at the end of the list.
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Last edited by falkun; 02-21-2012 at 02:39 PM..
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#9
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The guild on the rotation gets the loot, the applying guild gets added to the rotation. They will be added to the end. I'll leave it up to a rotation decision on who allows a guild their shot. Then the rotation guild and the applying guild can track together. The applying guild should not be allowed to choose which guild btw. This will make it as random as possible for them to best test their ability.
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#10
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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