Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-17-2012, 10:53 PM
Mcbard Mcbard is offline
Banned


Join Date: Sep 2010
Location: Da U.P. eh
Posts: 992
Default

I don't enjoy PVP in EverQuest because it seems like it was added to the game as an afterthought and thus lacks real balance between the various classes in given scenarios. Also, when compared with a newer MMO the penalty for death in EverQuest is steep and so dying from other players sounds too time consuming to me. I also already have a character on the blue server.
  #2  
Old 02-18-2012, 10:37 AM
Beastro Beastro is offline
Kobold

Beastro's Avatar

Join Date: Mar 2011
Posts: 144
Default

Quote:
Originally Posted by Mcbard [You must be logged in to view images. Log in or Register.]
I don't enjoy PVP in EverQuest because it seems like it was added to the game as an afterthought and thus lacks real balance between the various classes in given scenarios. Also, when compared with a newer MMO the penalty for death in EverQuest is steep and so dying from other players sounds too time consuming to me. I also already have a character on the blue server.
EQs unbalanced PvP is its hallmark and is the really why it's still so damn fun to play.
  #3  
Old 02-18-2012, 11:08 AM
astuce999 astuce999 is offline
Sarnak


Join Date: Mar 2010
Location: Québec
Posts: 492
Default

The problem with Everquest PvP is that most people mistakenly think it means Player vs. Player when in fact it really is Predator vs. Prey.

Much like hunting, there is usually only one willing participant in any given encounter.

If player vs. player mechanics were as much fun as some claim, /duel and arena would be more than enough and much more popular on the regular server.

'stuce
  #4  
Old 02-19-2012, 12:42 AM
Beastro Beastro is offline
Kobold

Beastro's Avatar

Join Date: Mar 2011
Posts: 144
Default

Quote:
Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
The problem with Everquest PvP is that most people mistakenly think it means Player vs. Player when in fact it really is Predator vs. Prey.

Much like hunting, there is usually only one willing participant in any given encounter.

If player vs. player mechanics were as much fun as some claim, /duel and arena would be more than enough and much more popular on the regular server.

'stuce
This is why every PvP Emu server has failed.

Marge the P99s and drown the Reds in Blues and you'd get back to True (Rallos Zek) Classic.
  #5  
Old 02-18-2012, 11:24 AM
maahes maahes is offline
Sarnak


Join Date: Jan 2012
Location: MN
Posts: 358
Default

Quote:
Originally Posted by Mcbard [You must be logged in to view images. Log in or Register.]
I don't enjoy PVP in EverQuest because it seems like it was added to the game as an afterthought and thus lacks real balance between the various classes in given scenarios. Also, when compared with a newer MMO the penalty for death in EverQuest is steep and so dying from other players sounds too time consuming to me. I also already have a character on the blue server.
It was added as an afterthought. The team was playing uo and they all hated the hardcore pvp nature of the game. They stressed to each other that their game was to solely focus on pve.

Uo pvp blows away eq pvp. There is not one aspect of eq pvp that sounds interesting.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:16 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.