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View Poll Results: If pvp exp was increased, by what %?
5 2 0.73%
10 1 0.37%
15 7 2.56%
20 36 13.19%
25 21 7.69%
30 8 2.93%
35 3 1.10%
40 5 1.83%
45 0 0%
50 38 13.92%
55 0 0%
60 0 0%
65 0 0%
70 0 0%
75 4 1.47%
80 0 0%
85 0 0%
90 0 0%
95 0 0%
100 77 28.21%
0. I am happy with the current experience rate. 71 26.01%
Voters: 273. You may not vote on this poll

 
 
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  #11  
Old 02-16-2012, 09:36 PM
Rutaq Rutaq is offline
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Join Date: Feb 2011
Location: Boston, MA
Posts: 40
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Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
The servers boring, there was less than 100 on Saturday at peak time. I was here day opening and have seen people drop off like flies. When I say it blows my mind that a level 13 is talking it's because I mean you haven't gone through any kind of difficulty yet. You have played in Qeynos and Blackburrow - come talk to me in a couple months. We still have a guild mate monk who's lvl 40 who logs on every day see's noone online and logs. You really don't know shit and are comming here arguing against making a change which could help the population - and it pisses me off. I don't go post on how to suck a dick threads and try to fuck your hobby up.

I feel sorry for your 40th level Monk friend.

The assumption that a drastic increase in the XP is going to "fix" EQ classic is unproven and pushing people quickly to 50 with such a limited amount of PvP content will bring about it's own set of problems.

Sucking dick aside, your opinion is as valid as anyone elses.
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