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  #31  
Old 04-30-2010, 03:44 PM
Tudana Tudana is offline
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Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Awesome, thanks. I'll check that out.

So, where do people go for detailed searchable item and quest info?

Wow, that really sucks. EQ without Allas is like corned beef without mustard. Or bread. Or a place to sit....Pretty much just a pile of meat in your hand rather than the meal it should be. I can understand a site like that not getting new updates, etc, but where does all that info just go away to? What on earth do they do on live? I can't even imagine attempting playing thru 25? expansions worth of fairly complext content without something like it.
I know I was shocked to see Alla go to this new view, but Allahs is still there, you have to get past the front page - they just re-designed it, I hate it myself.

but the data info collection is all there from quests, mobs, gear and crafting.
but only as a premium member do you have search abilities. (its cheap and worth it imho to pay the fee)
  #32  
Old 04-30-2010, 04:20 PM
Weekapaug Weekapaug is offline
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Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
Back in the day before people were posting the whereabouts and guide to obtaining every item in the game - I suppose we just had to go explore and find out.
No disrespect intended, but please spare me.

I'm all for a challenge and as up for "exploring and finding out" as anyone, but when we are talking about extensively complex quests that include lengthy camps, factioning, etc., particularly those involving groups and possibly raids (like many found in, say, God or OoW) knowing what is going on is essential. There is only one word that describes someone who would waste others' time by not doing due research on a quest or mob, or looting gear that is only marginally better than the next upgrade they might get because they didn't know what they were looking for, etc etc: Rude. Plain and simple.

And not to be argumentative, but when was this "Back in the day..." exactly? In UO? I started EQ a couple weeks after release and there were already loads of spoilers and item lists available...took a break that summer, and when I got back a couple months later Allas had pretty much every quest and item up....this was 3-4 months after release, maybe 5...That time period represents 3% of the entire life of a wonderful game...and about 1/4 of the time period that this server will be encompasing. Let's not allow our sense of nostalgia for the old days steer us into revising history, eh?

You might also consider that having detailed spoiler info available was, at a point, taken into account by the devs and allowed them the luxury of providing us with much deeper content than they would have otherwise.

I'm just trying to get back up to speed with the game and resources that support it after having been gone for 3 years. The purist sentiment is appreciated (and, in the proper context, I would probably join you), but really not warranted or necessary in this discussion.
Last edited by Weekapaug; 04-30-2010 at 04:41 PM.. Reason: edited for clarity
  #33  
Old 04-30-2010, 04:24 PM
Weekapaug Weekapaug is offline
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Join Date: Apr 2010
Location: Gamehendge
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Quote:
Originally Posted by Tudana [You must be logged in to view images. Log in or Register.]
I know I was shocked to see Alla go to this new view, but Allahs is still there, you have to get past the front page - they just re-designed it, I hate it myself.

but the data info collection is all there from quests, mobs, gear and crafting.
but only as a premium member do you have search abilities. (its cheap and worth it imho to pay the fee)
Awesome, thanks. Yeah it looked like a mere shadow of its former functionality, but I will resubscribe, then. Just wanted to make sure the info was still there before I did. I'm getting cheap in my old age. :P

Thanks again to everyone for the info. We got everything set up on both mine and my GF's boxes this morning. I gave her a quick and dirty rundown of classes, what they do, etc over lunch, and, hopefully we will have our IP exemption approved by the time she gets home this evening and we can sink in. [You must be logged in to view images. Log in or Register.]
  #34  
Old 04-30-2010, 04:35 PM
Tudana Tudana is offline
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Location: Lakeland. Fla.
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Awesome, thanks. Yeah it looked like a mere shadow of its former functionality, but I will resubscribe, then. Just wanted to make sure the info was still there before I did. I'm getting cheap in my old age. :P

Thanks again to everyone for the info. We got everything set up on both mine and my GF's boxes this morning. I gave her a quick and dirty rundown of classes, what they do, etc over lunch, and, hopefully we will have our IP exemption approved by the time she gets home this evening and we can sink in. [You must be logged in to view images. Log in or Register.]
just an idea...

she could get a crash coarse on the classes in a very fast pace on the Hidden Forest server. you can level up to 30 in 1 sitting and feel the power of each class.
  #35  
Old 04-30-2010, 04:47 PM
Weekapaug Weekapaug is offline
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Quote:
Originally Posted by Tudana [You must be logged in to view images. Log in or Register.]
just an idea...

she could get a crash coarse on the classes in a very fast pace on the Hidden Forest server. you can level up to 30 in 1 sitting and feel the power of each class.
I was thinking about something like that, but having never played an EMU before, I wasn't sure how much of a hassle it would be going to another server after already setting the client up for this one....Can you just go back and forth or do you have to patch files etc for each one? If it's easy I might go mess around with something else while she's at work. [You must be logged in to view images. Log in or Register.]

I'll definately ask her if that's something she would be into...I have a feeling she's probably going to want to just dive in and learn the old fashioned way, though.
  #36  
Old 04-30-2010, 06:31 PM
Dantes Dantes is offline
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
No disrespect intended, but please spare me.

I'm all for a challenge and as up for "exploring and finding out" as anyone, but when we are talking about extensively complex quests that include lengthy camps, factioning, etc., particularly those involving groups and possibly raids (like many found in, say, God or OoW) knowing what is going on is essential. There is only one word that describes someone who would waste others' time by not doing due research on a quest or mob, or looting gear that is only marginally better than the next upgrade they might get because they didn't know what they were looking for, etc etc: Rude. Plain and simple.

And not to be argumentative, but when was this "Back in the day..." exactly? In UO? I started EQ a couple weeks after release and there were already loads of spoilers and item lists available...took a break that summer, and when I got back a couple months later Allas had pretty much every quest and item up....this was 3-4 months after release, maybe 5...That time period represents 3% of the entire life of a wonderful game...and about 1/4 of the time period that this server will be encompasing. Let's not allow our sense of nostalgia for the old days steer us into revising history, eh?

You might also consider that having detailed spoiler info available was, at a point, taken into account by the devs and allowed them the luxury of providing us with much deeper content than they would have otherwise.

I'm just trying to get back up to speed with the game and resources that support it after having been gone for 3 years. The purist sentiment is appreciated (and, in the proper context, I would probably join you), but really not warranted or necessary in this discussion.
Back in the day would have been launch day for me. And of course the spoiler sites came out quickly but not everybody went rushing to go look at them. Isn't that why we call them spoilers? I haven't played the game for 10 years - it's kind of refreshing to have no idea what I'm doing again. The unknown is the fun part, that was my only point.

I am not suggesting one should go out and start an Epic Weapon quest and involve their whole guild having no clue what to do or where to start, that would be just plain stupid. Of course it would be fun if we were all experiencing it for the first time and nobody else had done it before, but unfortunately that doesn't exist anymore in this game.

When it comes to wasting time, I think we're all wasting time in the first place by playing the game at all [You must be logged in to view images. Log in or Register.]
  #37  
Old 04-30-2010, 07:22 PM
Weekapaug Weekapaug is offline
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Quote:
Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
Back in the day would have been launch day for me. And of course the spoiler sites came out quickly but not everybody went rushing to go look at them. Isn't that why we call them spoilers? I haven't played the game for 10 years - it's kind of refreshing to have no idea what I'm doing again. The unknown is the fun part, that was my only point.

I am not suggesting one should go out and start an Epic Weapon quest and involve their whole guild having no clue what to do or where to start, that would be just plain stupid. Of course it would be fun if we were all experiencing it for the first time and nobody else had done it before, but unfortunately that doesn't exist anymore in this game.

When it comes to wasting time, I think we're all wasting time in the first place by playing the game at all [You must be logged in to view images. Log in or Register.]
True enough, and I can appreciate that, for sure.

But nostalgic for that time as I may be, I seriously doubt I'll be spending a week at level 6 fishing for cash for a set of storebought leather armor like I did at the time lol, when I already know from experience that incredibly bigger and better things await. I agree...try as we may, not all of us can put the toothpaste back in the tube, especially after playing probably 20+ toons through pretty much every area of the old world over an 11 year period (with about 4 years worth of breaks, maybe 5 tops). I already constitute a human spoiler for my GF anyway, so I might as well make sure I have my info correct.

Like I said, I don't disagree...alt all really, but my main concern right now is just getting up to speed and having resources available when they are needed. My GF is a total noob and we don't always have the same free times, so I want to be sure to maximize the time we do have actually playing rather than figuring out what the website situation is when help is needed....and eventually it will be, without a doubt.

Cheers!
  #38  
Old 04-30-2010, 10:55 PM
Aedin Aedin is offline
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Quote:
Originally Posted by Pope [You must be logged in to view images. Log in or Register.]
War/cleric would be great but you got to remeber that wars cant hold aggro at all in Classic until they get up in lvls and get some good procing weapons. If you manage to get end game tho and start raiding you will be set. I play a cleric and finding a good tank is normaly the hardest part of putting a group together on the server. And there tend to be lots of paly/sk tanks just because warrior is so difficult for those first 30 lvls. Anyway have fun ive loved this server since I started. Remeber tho that Class/Race exp pens are in effect! O and DE clerics get a snare clickly just alittle fact to remeber [You must be logged in to view images. Log in or Register.]

Ginge,
Cleric of 31 seasons
Isn't the snare clicky for all cleric followers of Innoruk?

Quick google search, and nevermind. The snare clicky was for DEs only.

http://www.eqclerics.org/wiki/index.php/Quests

But, the item description reads useable races as HUM, DE, TRL

http://everquest.allakhazam.com/db/item.html?item=1254
Last edited by Aedin; 04-30-2010 at 11:01 PM..
  #39  
Old 05-01-2010, 08:52 AM
stormlord stormlord is offline
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Join Date: Nov 2009
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Quote:
Originally Posted by Pope [You must be logged in to view images. Log in or Register.]
War/cleric would be great but you got to remeber that wars cant hold aggro at all in Classic until they get up in lvls and get some good procing weapons. If you manage to get end game tho and start raiding you will be set. I play a cleric and finding a good tank is normaly the hardest part of putting a group together on the server. And there tend to be lots of paly/sk tanks just because warrior is so difficult for those first 30 lvls. Anyway have fun ive loved this server since I started. Remeber tho that Class/Race exp pens are in effect! O and DE clerics get a snare clickly just alittle fact to remeber [You must be logged in to view images. Log in or Register.]

Ginge,
Cleric of 31 seasons
Difficult? I'd say boring. I've tried one, but it's too straightforward for me. I think the whole warrior thing would have been funner with more skills or something. Ranger (or even rogue), by comparison, is fun as hell. There's a reason i played a ranger in 1999 and continued to play one. They're fun with lots of tools and tricks.

You say they can't hold aggro, but you miss a few things. First off, they can hold aggro better than a bard or rogue or some other melee classes. That is to be expected. I've seen them hold aggro, and they generally do a good job. Rogues and other dps classes just have to manage their aggro by giving the tank some time. The key is to have a balanced group, which sometimes can be hard to find. Worst case scenario, you got twinked rogue and a warrior with a rusty weapon. A dps class has to float between the warrior's dps and his taunt.
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Last edited by stormlord; 05-01-2010 at 09:00 AM..
  #40  
Old 05-01-2010, 09:39 AM
Weekapaug Weekapaug is offline
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Good rogue should know how to deal with that.
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