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#1
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#2
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however, you guys say that people engaged inny instantly, he DT'd after being engaged, and he never went into a new encounter log because he never disengaged. So pennand was the first person to engage anyhow? I am missing how pennand ended up listed as FTE but wasn't FTE.
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#3
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thats not quite how it happened if you were there. A pet clearly dies and then Chowda eats a DT a couple seconds later. Before Chowda eats the DT there is a IB/VD(cant recall which, think it was a SK), who engaged a successful melee round before everyone. I havent talked to Amelinda, but im assuming the Pennand FTE but not was because Pennand's pet drew aggro first, prior to the DT. Which would go against the server rule that pets are not = to FTE. | |||
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#4
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#5
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i suck. ignore that first one.
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#6
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#7
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i thought pets dont count for FTE? i could be wrong..I just thought that's always how it was. Also the pet died...maybe if the pet lives its different. I dont know.
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#9
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unless encounter logs reset after each DT, whoever has the FTE is going to be shown at the top.
Doesn't matter if someone took a DT 5seconds after or prior if it doesn't reset, he still has FTE. If inny never disengaged, pennand had fte. if he did disengage after the dt, pennand shows as FTE, then it's FTE. Unless the logs were misread, or they reset after each DT, i don't see how someone can be listed as having FTE and not actually have it.
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#10
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Just spitballing this... what if the server rules were modified so that for raid targets, whichever guild has the first person (not pet) to die to the mob when it spawns claims the mob and has X amount of seconds to engage it before it becomes FFA?
If the first thing the mob does is deathtouch someone, then clearly that guild has "First to Die" rights. If the mob spawns and one-shots someone with melee first before the deathtouch, we can see that happen and then that guild has "First to Die" rights. The major obstacle is that we, as players, can't interpret FTE without the help of a GM. We can, however, see who had First Death. You can play all sorts of games if you want... keep players at 1 HP for low HP aggro, sit them down, stare at space and cycle Target Nearest and Auto-Attack... whatever you think works, but in the end, when the mob spawns and there's more than one raid force within aggro radius, whoever eats the first death. Or is there some rules-lawyering around that I haven't considered?
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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