Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-16-2012, 04:52 PM
Jarayador Jarayador is offline
Decaying Skeleton


Join Date: Jan 2012
Posts: 4
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I don't think any one time will be fair or accepted for our global base either, so that's why I'd prefer to have a set of times that we rotate through, for example if we did 1PM Wednesday, 6PM Friday, 10AM Saturday, and 11PM Sunday and rotated through them I don't think anyone would have cause for complaint except maybe the Aussies.
Probably a better way to do this is to keep the respawn time offset from a multiple of 24 by a non-factor of 24. Say, 6 days 17 hours (7-hour offset) instead of 6 days 16 hours (8-hour offset). That way, the spawn time or window will gradually move through all the time zones; how fast that happens depends on how big the offset is.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:47 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.