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Old 04-27-2010, 07:09 AM
dali_lb dali_lb is offline
Sarnak

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Yes. Believe it was changed in Kunark, as alot of game mechanism's changed.

Prior to Kunark, Invis worked on almost everything but undead with a few exceptions

The people that hink otherwise just have bad memories, or propably forgot that places like Oasis is full with Undead wich autoagroes and will depop invis if you run close to them, wich could make people think that the closeby SG saw thru your invis, but it was most likely a mummy or the hate mob of all casters -- a Drybone Skeleton [You must be logged in to view images. Log in or Register.]
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Old 04-27-2010, 10:10 AM
jettoki jettoki is offline
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Hill Giants, Sand Giants, and Ice Giants all saw through invis in classic. As a Wizard, I was usually invisible while medding or running through zones, and I spent a good ten levels in Rathe Mountains. Giants seeing invis was the reason I never used auto-run in Oasis or Rathe.

Then there were the two Ice Giants guarding the entrance to Permafrost. I remember getting into Permafrost the front way was always scary, because invis didn't protect you from them. You had to run right down the center and pray neither aggro'd.

The crazy thing about Kunark was the Forest Giants didn't see through invis. It allowed me to run around in their forts with impunity. But yeah, tons of stuff in Kunark saw through invis - it didn't change any of the old world mobs, though.
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