Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-04-2012, 12:09 AM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,090
Default

Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
Thats exactly what i want, if a group killed me to take my spot at 2am in the morning, and its 4v1 and im bored and theres nothing else to do, i should be able to go back there and guerilla harass them as long as i want.

You know, like it was on Rallos.

Or maybe i should get a yellow or 2 of xp loss and decide this just isnt fun and quit the server. Im betting this happened to many people that just didnt leave any feedback on the forum.
Oldfish, I get what you are saying, I really do. Experience punishment is a substitute to item loot because there are a large amount of PvE players here. 100% pvpers should want 1 item loot, coin loot, and nothing else, but there isn't a player base for that. People that pay 24/7 need the PvE aspect, which need tanks, which need items, which can't be getting ganked non stop. They also need the ability to win a camp and continue on with their PvE without having you backstab them all night forcing them to play your game and not theirs.

Rallos was by far the best server for a cashual player that wanted pure pvp, but as time went on and expansions started happening it was harder and harder to progress pve wise, and the people that wanted some pve were not getting it as much as they wanted.

Right now the majority of the population fall into two groups. One group wants to PvE and be dominant by forcefully taking the PvE content and the other group wants to grief that player base. Think of the second group as another PvE hurdle for the first group that can end up being much smarter and tougher then a mob.

There is a small percentage that fall into your category of people that want to play very cashual, gank someone, and take their item.
  #2  
Old 01-04-2012, 12:17 AM
oldfish oldfish is offline
Sarnak


Join Date: Oct 2011
Posts: 417
Default

Im not really sure xp loss is a replacement because most people were running around mostly in no drop gear. At least casters were.

its really sad that they chose to migrate this poopsock shit over to red. It could have snowballed into something much bigger if it was a pvp fest and people were havin fun. I could honestly see this server pass the 1k bar if people were having pvp fests when it launched. People just hit the PVE xp wall and without PVP action happening because of xp loss deterrent, realized its just a blue server with a twist and got bored and quit. Then its just a pop downward spiral as more people get bored.

Im sure most people on Rallos didnt complain about "FUCK THIS SHIT, I CANT PVE, BECAUSE SOMEONE IS PVPING ME OVER AND OVER", they were too busy getting high and pvping all nite. Thats why it took so long to level, cuz of the pvp fests, which were fun.

Here you have the poopsockers race to 50 with touching pvp as little as they can then argue for xp loss so they can keep that edge on the gear grind, which theyll never lose. So boring.

Again i might be completely wrong but i think thats what happened.
Last edited by oldfish; 01-04-2012 at 12:23 AM..
  #3  
Old 01-04-2012, 01:54 AM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
100% pvpers should want 1 item loot, coin loot, and nothing else, but there isn't a player base for that.
I think that the truth lies very much to the contrary of this statement. There is just absolutely nothing out there for the hardcore PvP crowd anymore... Shadowbane has been shut down, Darkfall was dead on arrival, UO lives only in our fondest memories. EVE is not fantasy nor avatar-driven. It is not satisfying for many. It also costs $.

Everquest is so intensely intensive that it really should be ground zero for this disenfranchised group... but we have no ruleset that would support a hardcore PvP lifestyle. Really the one main way I can possibly think of to implement that would be through 1 item loot, and that is problematic because of other arcane mechanics that make item loot a very mixed bag, such as No Drop item tags and pure caster abilities.

-No Drop causes the entire server to overvalue a smaller subset of the total items in the game, leading to a far more limited experience.

-The Caster Problem is that they are able to be effective while still being naked, and risking nothing.

I have proposed what I feel to be extremely well-considered fixes to these issues, things that really rub most of the blue crowd here the completely wrong way... one sure sign that these suggestions are a sure way to attract the (absolutely gigantic and looking for the next big thing) PvP crowd.

-Remove the No Drop tag. It's Classic, and that's about the only thing that it has ever had going for it.

-Allow 1 item loot from all worldly possessions of an in-range victim, including banked items but excluding melee-only weapons.

And that's it. A little something to keep the players here once they arrive, like prearranged, hard-coded teams, and they'll have the home they have always been searching for. Honestly I rather doubt the servers could handle the kind of immense player load this type of PvP-oriented server would bring.
  #4  
Old 01-04-2012, 02:01 AM
Doublestep Doublestep is offline
Banned


Join Date: Dec 2011
Posts: 212
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]

-Remove the No Drop tag. It's Classic, and that's about the only thing that it has ever had going for it.
WHAT IS THIS, FIRIONA VIE 99?
  #5  
Old 01-04-2012, 02:03 AM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by Doublestep [You must be logged in to view images. Log in or Register.]
WHAT IS THIS, FIRIONA VIE 99?
It's an arbitarily limiting mechanic that prevents Item Loot from being all that it could be.

Oh, wait, I mean...

THIS IS ZEK!! *kicks people into a pit*
  #6  
Old 01-04-2012, 02:25 AM
bennyrz bennyrz is offline
Large Bat


Join Date: Apr 2011
Posts: 14
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Remove the No Drop tag. It's Classic, and that's about the only thing that it has ever had going for it.

-Allow 1 item loot from all worldly possessions of an in-range victim, including banked items but excluding melee-only weapons.
do this, and allow shit talk in public, please.
  #7  
Old 01-04-2012, 12:48 PM
oldfish oldfish is offline
Sarnak


Join Date: Oct 2011
Posts: 417
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Remove the No Drop tag. It's Classic, and that's about the only thing that it has ever had going for it.
Most people on Rallos rolled with additional gear on top of their no drop gear. No drop was just the threshold where you couldnt drop under gear wise. I think this is unnecessarily harsh. People would still get gear from other players without removing the no drop tag.

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
-Allow 1 item loot from all worldly possessions of an in-range victim, including banked items but excluding melee-only weapons.
Thats the stupidest idea ive seen on this server, ever, barring adding jet skis.

Im trying to find a way to not be insulting and comment on this, but im failing.

Heres something as far fetched but less stupid, just for reference: Make the banker as hard as a Dragon, and let players choose 6 items from players bank if they kill him. Will get a heavy faction drop from doing this.
Last edited by oldfish; 01-04-2012 at 12:52 PM..
  #8  
Old 01-04-2012, 01:30 PM
bennyrz bennyrz is offline
Large Bat


Join Date: Apr 2011
Posts: 14
Default

Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
Thats the stupidest idea ive seen on this server, ever, barring adding jet skis.
Im trying to find a way to not be insulting and comment on this, but im failing
So you say an idea is stupid, but can't say how? so what your really saying is "im the typical 24/7 raiding type and I don't want my precious gear looted from people who are more skilled then me", just trying to clarify.
I see you fail to suggest a non-sarcastic alternative which further reinforces that you are nothing but a filthy bluebie.
  #9  
Old 01-04-2012, 01:46 PM
Humerox Humerox is offline
Planar Protector

Humerox's Avatar

Join Date: Oct 2009
Posts: 1,665
Default

now what about eq pvp truly involves skill?

it's gear, pot, level and clickie centric.

lets say i'm in unrest as a 20 wizzie...and a 24 or 26 wizzie pops in and decides to nuke me? what amount of skill will save me? if i'm not close enough to a zoneline where i can use the "plug" skill...i'm gonna lose.

same thing goes for the rubicite bp - wearing 23 warrior. unless i have the "oor healer he didn't expect" skill, and i'm not close enough to the zoneline to use the "plug" skill...i'm gonna lose my nice robe to make a twink richer while i get to use the "QQ" skill.

item loot is not going to help bring people in, and only the truly hardened could put up with it in the current economy. i could...i'd play no matter what the ruleset is...but what casual in his right mind would?

not to mention that it would ruin any semblance of anti-pk...which is what helps balance the server and makes it fun. everyone would have to pk just to stay ahead of the curve.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage
Klattu (GREEN) - Baby Cleric

Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
Last edited by Humerox; 01-04-2012 at 01:55 PM..
  #10  
Old 01-04-2012, 01:54 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

Guys, "Slave" is actually Wehrmacht, please don't respond to anything he says.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:58 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.