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Old 04-22-2010, 05:02 PM
Myrkskog Myrkskog is offline
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You should assign the sense heading hotkey to the same button as a commonly used hotkey. For instance if you are a melee make slam/kick button also activate sense heading.
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Old 04-22-2010, 05:09 PM
Excision Rottun Excision Rottun is offline
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Quote:
Originally Posted by Myrkskog [You must be logged in to view images. Log in or Register.]
You should assign the sense heading hotkey to the same button as a commonly used hotkey. For instance if you are a melee make slam/kick button also activate sense heading.
Protip: Shoulda rolled up in October when we all started with max sense heading!
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Old 04-22-2010, 05:21 PM
BuzWeaver BuzWeaver is offline
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Quote:
Originally Posted by Myrkskog [You must be logged in to view images. Log in or Register.]
You should assign the sense heading hotkey to the same button as a commonly used hotkey. For instance if you are a melee make slam/kick button also activate sense heading.
I've considered that, but didn't feel like making the change. [You must be logged in to view images. Log in or Register.]
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Old 04-25-2010, 03:21 PM
Nocte Nocte is offline
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Quote:
Originally Posted by Myrkskog [You must be logged in to view images. Log in or Register.]
You should assign the sense heading hotkey to the same button as a commonly used hotkey. For instance if you are a melee make slam/kick button also activate sense heading.
When I roll a new character, I assign the Sense Heading skill to a hotbar, and allow that button to be activated by both the left and right arrow keys. Then, simply by running around, I skill up in it. I was at 200 Sense Heading by level 6. Now that it's maxxed out, I took the Sense Heading skill off the hotbar and reassigned the hotkey to activate like normal (off the numpad, or whatever)
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