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Old 12-23-2011, 04:11 PM
Potus Potus is offline
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Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
If they remove xp loss upon pvp death then what sort of penalty should they replace it with? Item loot?
You died, you're now back at your spawn point with no mana. The person who killed you looted your money, and you'll have to leave the zone or else they'll kill you again.

Worked on live for a long time.

People don't play here because they don't like the leveling treadmill + exp loss in pvp. It really isn't hard to figure out, everyone's saying it.
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Old 12-23-2011, 04:31 PM
gloinz gloinz is offline
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Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
You died, you're now back at your spawn point with no mana. The person who killed you looted your money, and you'll have to leave the zone or else they'll kill you again.

Worked on live for a long time.

People don't play here because they don't like the leveling treadmill + exp loss in pvp. It really isn't hard to figure out, everyone's saying it.
underestimates the willpower of the denizens of this community
dying with no death penalty = nonstop rushing until the other person logs/moves from the contested spot
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  #3  
Old 12-23-2011, 05:19 PM
oldfish oldfish is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
underestimates the willpower of the denizens of this community
dying with no death penalty = nonstop rushing until the other person logs/moves from the contested spot
Or the other person actually wins and rusher gets tired of dying and quits.

Once again, it is ridiculous to claim that wasting time isnt a death penalty. If it was like on Rallos, then youd have to med for ~10 mins between each fight if youre soloing. If youre not a caster, you have to "rush" like vroom instant-like back to the zone where pvp happened.
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Old 12-23-2011, 05:23 PM
gloinz gloinz is offline
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Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
Or the other person actually wins and rusher gets tired of dying and quits.

Once again, it is ridiculous to claim that wasting time isnt a death penalty. If it was like on Rallos, then youd have to med for ~10 mins between each fight if youre soloing. If youre not a caster, you have to "rush" like vroom instant-like back to the zone where pvp happened.
you waste the person who is winning's time too so wtf is the point of winning in your scenario
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  #5  
Old 12-23-2011, 05:29 PM
Ninja Ninja is offline
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Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
you waste the person who is winning's time too so wtf is the point of winning in your scenario
Don't feed him, he HAS to be a troll.
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Old 12-23-2011, 05:36 PM
Ninja Ninja is offline
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To get this thread back on track:

I think the server left a bad taste in peoples mouth with no guard assist and a lot of congestion and griefing shit.

Now it's much better and community is better and more fun. A lot probably feel like "Oh it's too late there is already 50's farming stuff".

As Holocaust has proven just because olks have been 50 and farming a lot of shit doesn't mean you cant catch up and stomp faces.

They should come back imo it's not near over but some act like it is, NO HEART.
Last edited by Ninja; 12-23-2011 at 05:39 PM..
  #7  
Old 12-23-2011, 06:21 PM
oldfish oldfish is offline
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Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
you waste the person who is winning's time too so wtf is the point of winning in your scenario
The journey is the destination. PVP for pvp's sake, just like Classic. Youd sometime get a drop out of someone who didnt bag, but it wasnt the main purpose of pvp.
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Old 12-23-2011, 06:41 PM
gloinz gloinz is offline
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Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
The journey is the destination. PVP for pvp's sake, just like Classic. Youd sometime get a drop out of someone who didnt bag, but it wasnt the main purpose of pvp.
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  #9  
Old 12-23-2011, 04:32 PM
Slave Slave is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
You died, you're now back at your spawn point with no mana. The person who killed you looted your money, and you'll have to leave the zone or else they'll kill you again.

Worked on live for a long time.
What live was that? Rallos Zek, where there was item loot? Or Sullon Zek, where there was exp loss for an in-range pvp death? Those are the only two PvP servers that mattered.

People don't play here because at the beginning, middle, and end of the immense grind, there is no reward for PvP. RPKs are rightly seen as total assholes because there is basically zero reason to PK an average person between the wicked low population and zero incentive.
  #10  
Old 12-23-2011, 04:44 PM
Potus Potus is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
What live was that? Rallos Zek, where there was item loot? Or Sullon Zek, where there was exp loss for an in-range pvp death? Those are the only two PvP servers that mattered.

People don't play here because at the beginning, middle, and end of the immense grind, there is no reward for PvP. RPKs are rightly seen as total assholes because there is basically zero reason to PK an average person between the wicked low population and zero incentive.
Vallon and Tallon had more people than both. They both had great populations after item loot was removed as well.

Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
underestimates the willpower of the denizens of this community
dying with no death penalty = nonstop rushing until the other person logs/moves from the contested spot
If you die to a naked caster you deserve to lose your spot.
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