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Old 12-18-2011, 11:39 AM
Amelinda Amelinda is offline
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Originally Posted by MethodSZ [You must be logged in to view images. Log in or Register.]
Agreed, but then we have another group of people that did beta test and intentionally kept various exploits a secret to be used at live, with great success.

Basically, you can't win.
Then maybe the rest of you should have been less lazy about beta testing and finding exploits and reporting them?
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  #2  
Old 12-18-2011, 01:35 PM
Envious Envious is offline
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Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
Then maybe the rest of you should have been less lazy about beta testing and finding exploits and reporting them?
Lol?...

We made tons of threads, posted stuff in general forums, sent PMs... but not all of us were looking for "exploits", or testing the same type of thing.

The failure of this is laid on the people the knew of it and did not report it, and the people that it was reported to, that did not fix it, and released the server.
  #3  
Old 12-18-2011, 02:40 PM
PhantomRogue PhantomRogue is offline
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Originally Posted by Envious [You must be logged in to view images. Log in or Register.]
Lol?...

We made tons of threads, posted stuff in general forums, sent PMs... but not all of us were looking for "exploits", or testing the same type of thing.

The failure of this is laid on the people the knew of it and did not report it, and the people that it was reported to, that did not fix it, and released the server.
Quoted.

I posted fuckin SQL code on what to look for and how to fix recharging.

Even if P1999 isnt using the exacty PEQ database (which I know its not), the structure and processes should be similar enough for it not to be completely hard to change the sell rate on a fucking item. EVERY item has this modifier.
  #4  
Old 12-18-2011, 09:15 PM
Uthgaard Uthgaard is offline
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Originally Posted by PhantomRogue [You must be logged in to view images. Log in or Register.]
Quoted.

I posted fuckin SQL code on what to look for and how to fix recharging.

Even if P1999 isnt using the exacty PEQ database (which I know its not), the structure and processes should be similar enough for it not to be completely hard to change the sell rate on a fucking item. EVERY item has this modifier.
You posted an update query that was syntactically a disaster, and would have introduced a larger problem than it would have fixed. Modifying the sellrate also modifies what you get for an item, not just what the npc charges to sell it back, making an easy to obtain item vendor for 8k plat.
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Old 12-18-2011, 09:48 PM
PhantomRogue PhantomRogue is offline
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Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
You posted an update query that was syntactically a disaster, and would have introduced a larger problem than it would have fixed. Modifying the sellrate also modifies what you get for an item, not just what the npc charges to sell it back, making an easy to obtain item vendor for 8k plat.
Like I said, it was based off of the PEQ database, I dont know the fieldnames or Table Names of the P1999 database, but im damn sure it was used as a basis. The Sell Rate is what the Vendor marks up the buy price at (EDIT: PRICE is the Fieldname on PEQ), shit I can even give you the line of the EQEmu Server Code where it calculates the price if you want that. The Buying Price doesn't change, the "syntax" is fine. I write SQL and Programs for a living, I know how to write a Query.

Using the Query I gave you, It would update the SELLRATE field of the Golem Metal Wand (I could write you another query so I didnt need to find the damn ItemID of the Wand if you really want).

Ok, hows this, so you dont need to find the actual ItemID, just rely on the Name of the Item.

Code:
update items 
set sellrate = sellrate + 1000.0 -- Arbitrary increase
where [id] in (select [id] from items where UPPER([name]) like '%GOLEM METAL WAND%')
-- Notice im not touching the PRICE field which sets the Price a merchant buys it at
  #6  
Old 12-18-2011, 02:50 PM
keto keto is offline
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Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
Then maybe the rest of you should have been less lazy about beta testing and finding exploits and reporting them?
I'm not sure this excuses the action of someone who abuses the exploit. Not to mention some of the "exploits" people have mentioned were repeatedly reported in BETA (wands/recharging?). Honestly, recharging was in during classic on live but the big difference in many cases is that the drops were rarer and the cost was higher. Right now there is a ridiculous intersection where drop rate, item power and recharge cost meet.
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