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  #1  
Old 12-14-2011, 07:27 PM
Grizzled Grizzled is offline
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Default idea #2

How about cleansing red server and making it an original PvE server, those who wish to start over may do so. I would enjoy starting over again, however with new server being PvP, thats just not going to happen. EQ pvp was crappy at best, its sole purpose was to see who could be a bigger dick. Camp taken you want , just train em etc etc.

I believe you could easily get 1/2 the current population to start over, hell the red people have already started over(and look how many ran to that for something different.)

Early EQ could not support a large bulk of the population in the same level range. Kunark is a very god example. You have kc and seb fairly easy mobs and seb has decent exp. Early on very few had HS keys and the zone is mean. Chardok is pretty mean as well and alot of casters who dont miss. So ideally you have 2 zones readily available for exp. And we had what 300 plus lvl 50's ready to rock on release?
To support 1k players 2 server are pretty much needed, and pvp is not the answer. Get 2 PvE servers up and running and i think you would see 300-500 on both at prime time. The new server would draw more crowd in, and the old would stay as it is.
  #2  
Old 12-14-2011, 07:32 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Grizzled [You must be logged in to view images. Log in or Register.]
How about cleansing red server and making it an original PvE server, those who wish to start over may do so. I would enjoy starting over again, however with new server being PvP, thats just not going to happen. EQ pvp was crappy at best, its sole purpose was to see who could be a bigger dick. Camp taken you want , just train em etc etc.

I believe you could easily get 1/2 the current population to start over, hell the red people have already started over(and look how many ran to that for something different.)

Early EQ could not support a large bulk of the population in the same level range. Kunark is a very god example. You have kc and seb fairly easy mobs and seb has decent exp. Early on very few had HS keys and the zone is mean. Chardok is pretty mean as well and alot of casters who dont miss. So ideally you have 2 zones readily available for exp. And we had what 300 plus lvl 50's ready to rock on release?
To support 1k players 2 server are pretty much needed, and pvp is not the answer. Get 2 PvE servers up and running and i think you would see 300-500 on both at prime time. The new server would draw more crowd in, and the old would stay as it is.
But what about the players who like pvp? [You must be logged in to view images. Log in or Register.]
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  #3  
Old 12-14-2011, 07:41 PM
Plaidpants Plaidpants is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
But what about the players who like pvp? [You must be logged in to view images. Log in or Register.]
daoc uthgard
  #4  
Old 12-14-2011, 07:48 PM
Daliant17447 Daliant17447 is offline
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I tried this a while ago.

Quote:
Originally Posted by Daliant17447 [You must be logged in to view images. Log in or Register.]
One solution would be to just wipe the server clean and start back at square one.

Finish beta testing PvP mechanics, then announce a release date for P99 Blue/Red servers both going live simultaneously and advertise across all mmo communities to build hype. Consider the last 2 years as just a long drawn out beta.

This would:
-Allow the servers to progress on an accurate timeline because the first 2 years of content are already developed and tested
-Allow both servers to progress through the timeline at the same rate
-Allow the devs adequate time to work on epics and velious without outcry from the community about when it will be finished
-Help to spread the population between the servers so that both are able to sustain a healthy population
-Allow the server to have a more accurate economy without all the duped plat and items now that the necessary counter-measures are in place

Some of the most basic mechanics have taken the entire duration of classic to get tuned properly (FD, melee damage, charm duration, resist checks just to name a few). The intent of the project was to provide a classic server that played as closely to the original EQ as possible with content being released on a timeline accurate to how it was back on live. If the server were to restart it would be able deliver just that.

On the flip side, obviously you would have a lot of the player-base upset about losing their characters and feeling like the last 2 years have been a waste... but lets face it, that time was spent playing EQ so it has already been a waste. Its not like any payment was taken for services or any promise was made that protected characters.

You might lose some people do to rage quiting, but I think you would also gain a significant ammount of people drawn by the fact that it would be a clean start for everyone, and a lot of the people who have played here and quit would be back for stuff they missed the first time around like guise/manastone.

Just an idea... I know I for one would be pumped about losing my level 60 and multiple level 50+ characters and having to reroll with bronze and fine steel... but maybe i'm just crazy.
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  #5  
Old 12-14-2011, 07:32 PM
Flunklesnarkin Flunklesnarkin is offline
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Quote:
Originally Posted by Grizzled [You must be logged in to view images. Log in or Register.]
How about cleansing red server and making it an original PvE server, those who wish to start over may do so. I would enjoy starting over again, however with new server being PvP, thats just not going to happen. EQ pvp was crappy at best, its sole purpose was to see who could be a bigger dick. Camp taken you want , just train em etc etc.

I believe you could easily get 1/2 the current population to start over, hell the red people have already started over(and look how many ran to that for something different.)

Early EQ could not support a large bulk of the population in the same level range. Kunark is a very god example. You have kc and seb fairly easy mobs and seb has decent exp. Early on very few had HS keys and the zone is mean. Chardok is pretty mean as well and alot of casters who dont miss. So ideally you have 2 zones readily available for exp. And we had what 300 plus lvl 50's ready to rock on release?
To support 1k players 2 server are pretty much needed, and pvp is not the answer. Get 2 PvE servers up and running and i think you would see 300-500 on both at prime time. The new server would draw more crowd in, and the old would stay as it is.
I agree that two servers would be awesome.. but... (big but).. this is a free... ran on donations..

would probably take a bit to set that up.. not really sure what their funds are or if people would even be willing to toss money out.
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