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  #11  
Old 04-19-2010, 10:38 AM
Danth Danth is offline
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Join Date: Oct 2009
Posts: 3,322
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'A full group in a 3-4 mob room is retarded '

That's actually how it was much of the time on Live. Remember Guk with 75 or more people? Or recollect High keep with 4 groups? Lack of content sufficient for large server populations ranks among just one of EQ's myriad faults. That was much of the reason many people leveled as slowly in EQ as they did (and, thus, why we often level more quickly on P99); groups were more often limited by monsters available than by their potential kill rate.

Every single thread on this subject, every single comment like the one above, just reminds us all why developers gave in and took the hamfisted approach of instancing everything. Given human nature, the cycle of course follows that after some years, folks wax nostalgic for outdoor content. The grass is always greener on the other side of the fence. Simply put, any game type has its advantages and drawbacks.

Danth
 


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