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  #1  
Old 11-18-2009, 02:45 PM
Cameroncr88 Cameroncr88 is offline
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I am sure the dev's are doing all they can to fix it... Give them time, they are providing as much man power as they possible can towards this project without going coo coo!
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  #2  
Old 11-18-2009, 03:11 PM
ardensai ardensai is offline
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I still remember from 10 years ago that as an un-twink / completely new melee toon, I could solo a +1 yellow con at level 1 and it WAS a 50/50 fight. Starting at level 4 or so, the chance of soloing a +1 yellow con drastically decreased. it slowly became that solo'ing blue con mobs of -2 to -4 levels below me could still whop my ass. (For example, level 6 trying to solo a blue con gnoll at BB entrance, got owned)

I've played a monk, ranger, bard, war during the initial release of EQ, all had similar difficulties in solo'ing.

(anyone remember the undercon Griffs in NK?)

Leveling was tough as I remember, as a melee at least. I remember spending 7+ hours to get from level 1 to 5, carefully selecting my opponents to fight.

I still have the chart listing the different gaps of so called "blue con" mobs during different stages throughout a character's life. Is like at lvl 24, the level range of blue mobs become greater, I will list it when I get home. (as FYI for those who would be interested to know)
  #3  
Old 11-18-2009, 03:15 PM
Wonton Wonton is offline
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100th!
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