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#1
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While I can't recommend rangers, in my experience they're probably the best fit in the tank slot actually (in single group content of course).
In the dps slot, well they're not terrible at dps but it's just bringing the group a hybrid penalty...and in exchange the group gets someone not quite as good at dps as the standard dps classes. In the tank slot though, they have the means to keep agro with various spells, but are dealing a bit more damage than the other tanks with snap agro spells. Long as your group has competent CC and your targets are slowed, the survivability is fine. Isn't optimum, but I think the ranger brings the group down less by subbing as the tank than subbing as dps. In reality though, end result is you have a melee class that has problems finding groups...but without the means to solo well while LFG which is no good. Rangers CAN solo xp, but it isn't something you'll want to rely on, to be sure. | ||
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Last edited by Vondra; 12-05-2011 at 03:58 PM..
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#2
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#3
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#4
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#5
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At any rate, feel free to put them in the dps slot if no monks or rogues are around. My intent was just to illustrate that I think they are a better fit in the tank slot than the dps slot. | |||
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#6
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Snark-free advice: before leveling a Ranger past 20, try out Shaman and on of the tanking hybrids (SK/Pal). Shaman has as much utility as a ranger, can solo successfully, and is highly desirable for leveling. The hybrid tanks lose some utility compared to the ranger, but are much more successful in the tank role. If you decide that Ranger is your thing, get to it. But prepare to be underwhelmed at the end game.
__________________
Lucidius - Enchanter (Blue)
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#7
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Thanks for the replies.
End game thinking is always my problem sticking with a class, "Will I be useful at level 60?". As for playing the class I enjoy, I won't enjoy any class if I cant' find a group. And based on the replies of rangers LFG, finding that group doesn't seem likely to happen :/ | ||
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