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  #1  
Old 11-25-2011, 04:21 PM
nilbog nilbog is offline
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I like it.

Lots of others do not.

1 droppable item, not main hand, off hand, or range.

I think there should be a greater desire for no-drop items, and that droppable items should be commodities.
  #2  
Old 11-25-2011, 05:24 PM
oldfish oldfish is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I like it.

Lots of others do not.

1 droppable item, not main hand, off hand, or range.

I think there should be a greater desire for no-drop items, and that droppable items should be commodities.
Again i suggest that we make item loot on a voluntary basis.

Something like an NPC that marks your character as one that can loot and be looted. Only players who has been marked by this NPC can either loot or be looted by other marked players.

That way players who want item loss can participate in it, while others who dont, dont have to.

Its been pointed out that this can be exploited, say with 5 players with noloot status and 1 player who does the killing blow, but if explained thoroughly that this could happen i think this might be some sort of make everyone happy solution.
  #3  
Old 11-25-2011, 06:39 PM
Zapp Brannigan Zapp Brannigan is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Lots of others do not.

I believe a lot of people are wrong about this and its in fact the other way, most prefer coin+item over just coin FFAPVP loot. I could have brought 10+ people easy from my Darkfall clan/friends if the server was coin+item. It was the first question (and only lol) everybody asked.


/and for those of you that dont know Darkfall is the FFAPVPMMO *full loot/no levels* best & worst MMO game out there run by the worst gaming company ever, and while I'm in the top clan (just in case any PP were reading this), I do not recommend the game.
Last edited by Zapp Brannigan; 11-25-2011 at 06:42 PM..
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