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Old 11-25-2011, 03:03 PM
Samoht Samoht is offline
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I don't like the idea of citizens/pilgrims assisting in PVP (unless they would normally attack for faction reasons).

Guards are different because it's their purpose to guard. They also need to be indiscriminate and attack all parties involved in PVP, not just an aggressor. Otherwise, it would be too easy for certain classes to appear as just retaliating instead.
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Old 11-25-2011, 03:05 PM
nilbog nilbog is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
They also need to be indiscriminate and attack all parties involved in PVP, not just an aggressor. Otherwise, it would be too easy for certain classes to appear as just retaliating instead.
They didn't kill everyone involved on eqlive, iirc. If you're both good faction, they would kill the aggressor. I don't think you should be killed when standing by a friendly guard, because someone attacks you.
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Old 11-25-2011, 03:09 PM
Samoht Samoht is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I don't think you should be killed when standing by a friendly guard, because someone attacks you.
Nobody is advocating getting killed for just standing there. If you don't attack, there's no penalty.

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If you're both good faction, they would kill the aggressor.
But how is a guard going to decide who attacked first if someone engages you and then kites you to the guard? What if a monk attacks you, you fight back, the monk FDs, and you don't have the reaction speed to turn off auto attack before your next swing or stop your spell from casting? What if it's an SK instead and he pops up just in time to last-hit you with HT after a swarm of guards does most of the hard work?

The guard system needs to be robust enough to not be abused.
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
Last edited by Samoht; 11-25-2011 at 03:14 PM..
  #4  
Old 11-25-2011, 03:15 PM
nilbog nilbog is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
But how is a guard going to decide who attacked first if someone engages you and then kites you to the guard?
I think that would involve a bit of strategy.. if you are kited to a guard who is going to assist your adversary, you got owned for not knowing your faction and/or where guards are?

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What if a monk attacks you, you fight back, the monk FDs, and you don't have the reaction speed to turn off auto attack before your next swing or stop your spell from casting?
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What if it's an SK instead and he pops up just in time to last-hit you with HT after a swarm of guards does most of the hard work?
Seems like both of these would work as intended. In both situations, the player should know not to fight FD classes near guards?

Most of what I'm saying is here is from memory, so, more input requested.
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Old 11-25-2011, 03:18 PM
Samoht Samoht is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
the player should know not to fight FD classes near guards?
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I don't think you should be killed when standing by a friendly guard, because someone attacks you.
So it's only appropriate to get killed standing next to a guard when you're attacked by a Necro/Monk/SK?
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #6  
Old 11-25-2011, 03:32 PM
nilbog nilbog is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
So it's only appropriate to get killed standing next to a guard when you're attacked by a Necro/Monk/SK?
A successful FD removes you from the hatelist of an npc. So, if there were 2 monks.. one could pull the guards away while the other kills you. This seems to work mechanically and RPishly.

My point was.. you shouldn't be attacked by guards merely by being attacked from another player.

Move away from the guard, and wait for the FD attacker? Or don't. Go to your guildmasters and afk. Most likely they will die trying to kill you.

Could you be more specific in your example of how it would be abused?
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Old 11-25-2011, 03:12 PM
Slave Slave is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
They didn't kill everyone involved on eqlive, iirc. If you're both good faction, they would kill the aggressor. I don't think you should be killed when standing by a friendly guard, because someone attacks you.
If the players in question had equal faction, they attacked neither, I think. I remember having max ally faction in many places where other people also did.
  #8  
Old 11-25-2011, 03:17 PM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
They didn't kill everyone involved on eqlive, iirc. If you're both good faction, they would kill the aggressor. I don't think you should be killed when standing by a friendly guard, because someone attacks you.
That's how it should be, right? They shouldn't not intervene just because both factions are equal.
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