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#1
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Quote:
It also has a massive impact on whether or not the spell lands. With around or over 200 cha, charm is simply NEVER resisted but a mob that is not immune to magic. It's actually a reliable way of crowd controlling certain mobs that are difficult to mez. The chance for mez to land is supposed to be heavily impacted by cha. I have not confirmed that it is on p99. Lull is massively affected by cha. If you are naked, lull will have a critical fail (gain aggro) pretty often. With 200+ cha, it almost never does. At level 55+, I was able to use lull to split fairly large exp camps and usually I'd average 1 critical fail every few hours, which comes out to 1 over several hundred casts. | |||
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#2
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I stopped using cha gear to charm after the nerf. I just buff and use my normal set up, which is around 190ish cha anyways I guess. Either way before 190 would mean terrible charms in the 50-60 scope of things, now it doesn't seem to make a difference that I can tell.
It does however seriously affect calm, with 255cha you can basically go anywhere you want uninhibited as an ench. I think it should have a more noticeable affect across the board, but meh. As is it's mostly worthless and would recommend probably getting cha where you can (on items with int/mana/hp) and not worry about it otherwise. Probably 160ish would be enough to charm and do your business to 50.
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[Phantasmist] Rilen
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