![]() |
|
|
|
#2
|
|||
|
i didnt play a sk on live, but fought plenty of them, HT was rarely resisted, if ever .......within your level range.
| ||
|
#3
|
||||
|
Quote:
It was unresistable | |||
|
#4
|
||||
|
Quote:
Harmtouch was often resisted and partial'd especially during Kunark era, mostly by high MR classes like enchanters! My enchanter FULLY resisted 4 out of 5 Harmtouches with only 140 MR! Here it actually LANDS WAYYYY better than it should! This is why they added Unholy Aura in Vellious! that changed HT to disease based and every SK used it to HT in PvP! Here's a excerpt from shadowknights den on the subject "At level 55, you get your first Discipline that affects Harm Touch called Unholy Aura (Velious required). To use it you must have Harm Touch available, and this will use your Harm Touch timer. So this replaces your Harm Touch. To use this discipline, type "/disc unholy" and you will use your HT. This does two things, increases damage of Harm Touch by 50% and changes resistance to be disease based, making it virtually unresistable. When you reach 55, you should remove any hot key that you have for Harm Touch and replace it with a macro button which will do this instead. The only reason you would use regular HT is if you are fighting a foe that is extremely disease resistant." And a link to the http://www.albrandes.com/skden/articles/HT.asp Some of you cat's clearly did little to zero pvp during classic era | |||
|
Last edited by Syft; 09-02-2013 at 02:39 AM..
| ||||
|
#5
|
|||
|
Bring a lvl 50+ anything to Kurns. Go in Basement. Get fully harm touched by greens 10/10 times. Put in over 10 hrs here camping.
Log on your Anything shadow knight. Harm touch a blue con mob at 10%, have it be resisted 100% 4/5 times. Or once in a while you may partially harm touch a mob for 75 or 100. Shits broke. Lay on hands should have a 70% chance to be resisted. | ||
![]() |
|
|