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#1
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Quote:
I am still having the issue with the invisible char models. Am I doomed with the ATI cards? (5770 x 2) | |||
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#2
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The only time I ever ran into that was when I either forgot to add pCaps->MaxVertexBlendMatrices=0x4; to directx.c, or put it in the wrong place, and then built wine. I never tried it with an ATI card so I can't offer any advice there.
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