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Old 11-05-2011, 08:59 AM
Mardur Mardur is offline
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So in your delusional thought process a system where you can instantly stop any "incorrect spell choice" promotes skill over a system that requires you to make thoughtful choices on which spells to cast ahead of time?
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Old 11-05-2011, 09:13 AM
DarthPeon DarthPeon is offline
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The current system of ducking as intended provides for a higher level of skill. You absolutely have to think about what you prefer to cast and the consequences.

It's a small but simple way of bridging the gap between casters and melee.

Definitely should not be changed from how it was in classic.
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Old 11-05-2011, 09:21 AM
Booglie Booglie is offline
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it also allows you to respond to a situation that changes rather then just guessing what the situation will be by the end of your spell. much more fun imo.
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Old 11-05-2011, 11:52 AM
Smedy Smedy is offline
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
So in your delusional thought process a system where you can instantly stop any "incorrect spell choice" promotes skill over a system that requires you to make thoughtful choices on which spells to cast ahead of time?
this.

or try jumping, seriously.
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Old 11-05-2011, 02:06 PM
oldfish oldfish is offline
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
So in your delusional thought process a system where you can instantly stop any "incorrect spell choice" promotes skill over a system that requires you to make thoughtful choices on which spells to cast ahead of time?
Its not the point, ducking to stop casting was in classic. I see no good reason to alter it.
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