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Old 11-02-2011, 04:50 PM
Shamanx Shamanx is offline
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My biggest concern with resists right now is snare/root cancelling sow. I understand in classic it did this, but that was with a resist system where snare and root landed very rarely.

In this resist system (less full resists, but shorter durations), if snare/roots are removing SoW, it makes SoW classes almost require Jboots, no? A SK, paladin, mage, wizard, cleric, enchanter, necro, and rogue can all root or snare. They all also require Jboots, so if they are snared or rooted its no big deal, just re-click Jboots.

Druids, Shamans, and Rangers all have SoW, there is no reason for them to get Jboots normally. But if their SoW is removed from 90% of classes, it pretty much kills the use of SoW.
  #2  
Old 11-02-2011, 05:10 PM
Lovely Lovely is offline
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So farm jboots if you're a druid/shaman and ranger...

Root/snare should definitely cancel SoW.
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Old 11-02-2011, 05:12 PM
Darwoth Darwoth is offline
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everyone that is competitive will have farmed jboots, however the issue remains as jboots are significantly slower than sow and the opposing group if they dont have a bard will all have sow 95% of the time.
  #4  
Old 11-02-2011, 05:23 PM
Shamanx Shamanx is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
So farm jboots if you're a druid/shaman and ranger...

Root/snare should definitely cancel SoW.
It should, I agree. But on live, your chances of a root/snare landing with good MR was what, 5%-10%? If someone landed a root or snare after 10 times, then sure they deserve to get my SoW. But here, with roots and snares landing far more easily, why should my SoW, a huge advantage in PvP, be stripped by someone that casts 2 snares/roots?
  #5  
Old 11-03-2011, 06:38 AM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by Shamanx [You must be logged in to view images. Log in or Register.]
My biggest concern with resists right now is snare/root cancelling sow. I understand in classic it did this, but that was with a resist system where snare and root landed very rarely.

In this resist system (less full resists, but shorter durations), if snare/roots are removing SoW, it makes SoW classes almost require Jboots, no? A SK, paladin, mage, wizard, cleric, enchanter, necro, and rogue can all root or snare. They all also require Jboots, so if they are snared or rooted its no big deal, just re-click Jboots.

Druids, Shamans, and Rangers all have SoW, there is no reason for them to get Jboots normally. But if their SoW is removed from 90% of classes, it pretty much kills the use of SoW.
INCORRECT, in classic you DID NOT lose SoW , but your movement speed was reducted and in the case of root you didn"t move intill effect wore off.I was there and remimber it well.
  #6  
Old 11-03-2011, 06:44 AM
Lovely Lovely is offline
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Quote:
Originally Posted by Tamiah2011 [You must be logged in to view images. Log in or Register.]
INCORRECT, in classic you DID NOT lose SoW , but your movement speed was reducted and in the case of root you didn"t move intill effect wore off.I was there and remimber it well.
From what I read. In classic, if you got snared it also lasted full fucking 2 minute+ duration. So it doesn't REALLY matter how it was in classic cause that was a shitty dumbass system.
  #7  
Old 11-03-2011, 06:47 AM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by Lovely [You must be logged in to view images. Log in or Register.]
From what I read. In classic, if you got snared it also lasted full fucking 2 minute+ duration. So it doesn't REALLY matter how it was in classic cause that was a shitty dumbass system.
In the case of class that can not recast SoW on there self, it make a very big difference.
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