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  #1  
Old 11-01-2011, 03:22 PM
RattyZ RattyZ is offline
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Originally Posted by brybear [You must be logged in to view images. Log in or Register.]
I had just started playing again too ......
Yeah, I had literally just learned about Project1999 when the newest Progression server was announced in EQLive.

So I came with my buddy, and we rolled Dual Mages to enjoy the Classic world with some of the refinements that made life not so hard.

Sadly I guess we need to rethink our duo strategy, as the Pet Exp change really makes leveling impossibly slow for that combo (due to drained mana pools versus low xp gain).

Enchanter / X is out as well.

I truly hope this nerf is repealed. It's really depressing to once again abandon my Magician in Everquest (as I did in Live for a long time).

Nice to meet you all.
  #2  
Old 11-01-2011, 03:40 PM
Extunarian Extunarian is offline
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Originally Posted by RattyZ [You must be logged in to view images. Log in or Register.]

Sadly I guess we need to rethink our duo strategy, as the Pet Exp change really makes leveling impossibly slow for that combo (due to drained mana pools versus low xp gain).

Enchanter / X is out as well.
2 mages:
Pet 1 does 30% of damage. Pet 2 does 30% of damage. DS does 20%. Mages do 10% each. Full xp.

Chanter/X:
Charmed pet does 99% of damage. Break charm and CC old pet while finishing off now fleeing mob. Full xp.
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Old 11-01-2011, 04:46 PM
Chokan Chokan is offline
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Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
2 mages:
Pet 1 does 30% of damage. Pet 2 does 30% of damage. DS does 20%. Mages do 10% each. Full xp.

Chanter/X:
Charmed pet does 99% of damage. Break charm and CC old pet while finishing off now fleeing mob. Full xp.
Not sure how 10%>30%?
  #4  
Old 11-01-2011, 05:10 PM
Extunarian Extunarian is offline
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Originally Posted by Chokan [You must be logged in to view images. Log in or Register.]
Not sure how 10%>30%?
If A pet does 50% or more of the damage it takes 50% xp. If 2 pets are working on a mob the casters should have to do very little to ensure neither pet can take 50% of the mobs health.

Correct me if I'm wrong but I believe that is how it works.
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