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#1
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i have 110 fr unbuffed atm and im not completely gimping my mana to get it, redwoods are basically useless on anyone with around 80.
dont really care about all the conjecture of what "could" happen, i enjoy the depth that such items add to the game, they are also valuable tools for breaking up and disrupting zergs, since the resistance system is not classic and greatly favors said zergs this is even more critical. | ||
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#2
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I wasnt talking about Redwoods bro.. Redwoods are for scrubs/early levels... Conflag wands, any other wands from the planes etc was/is my focus.
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#3
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well conflags and what not are a lot more stout, but only wizards can use them (even from inventory) and the 3 charges + lore tag at least prevents them from just spamming down everyone =P
dont think the planes will even be released until like 4 or 6 months later though and when they are kunark will be shortly after and with it the increase in levels/hp/gear/resists also it will just be a few wizards with a wand same as back on RZ and SZ. just not seeing an issue really, also you may be able to sell something for a few k initially, but the economy is going to very quickly get overloaded with all those items making them worth very little, reason stuff sells for a lot on the blue server is because all bluebies do is make new accounts and characters all day, most pvpers generally have 1 - 2 chars instead of the 10 - 20 they have over there. | ||
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#4
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Planes are going to be released on launch. Atleast Fear will be.
Also you dont think the early legacy items will sell for shit tons? I mean we can do thex in like 1-2hours x4-6 accounts will sell for ungodly amounts later on.. Thats just naming one of many legacy's. Necro Wands are around 700sh dmg Mages are gonna be over 1k as well.. thats 3 caster classes there. Your also forgetting the ability to recharge several 10stack pots as well... I wont name many of them for obvious reasons... Believe me Dar, I'm a huge proponent of utility items and farming so this doesnt effect me really... ITs the rest of the guys with much less thick of a skin i'm moreso concernced about.. Im thinking longevity of the server not the first initial few months of newness everyone will love.
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#5
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didnt know fear was going to be in at launch, but think most of the wands drop in hate anyway cept the necro one but if i recall thats just a dot that can be dispelled, the mage wand from there is just a dmg shield.
if it becomes a big issue it is a simple matter to adjust it at that point for the items that are causing the most problems as they did with ivandyrs on the blue server, one of my favorite things about eq has always been having a backpack full of obscure shit. dont want an entire classic mechanic done away with because a couple of int casters might score some wands and blow people up with them, if the planar wands become a big issue adjust those. the kedge keep wands are all lore and no drop, so dont see an issue with those. | ||
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