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Old 10-24-2011, 09:19 PM
Roanoke Roanoke is offline
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Originally Posted by Kevlar [You must be logged in to view images. Log in or Register.]
It is one of the things that makes everquest such a shitty game though. No kind of balance between the classes. I mean you have uber necros and mages soloing reds, while most melees can't handle a dark blue, and when they can they have to sit on their ass for 10 mins after wasting a couple gold on bandages.

Granted, the game is a lot of fun if you just stick to the uber classes.
Again, EQ is not a solo game.

Roll a melee, expect to group. "Balance" doesn't come into the picture at all. This game predates all the bullshit MMO's where you twiddle your thumbs solo and DING MAX LEVEL. If that's the kind of game you are looking for there are plenty of opportunities out there to fulfill a challenge-less experience.

Edit: EQ shitty? It's 12 years old. EQ was the Optimus Prime of MMOs when it released.
  #2  
Old 10-24-2011, 10:11 PM
Autotune Autotune is offline
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Originally Posted by Roanoke [You must be logged in to view images. Log in or Register.]
Again, EQ is not a solo game.

Roll a melee, expect to group. "Balance" doesn't come into the picture at all. This game predates all the bullshit MMO's where you twiddle your thumbs solo and DING MAX LEVEL. If that's the kind of game you are looking for there are plenty of opportunities out there to fulfill a challenge-less experience.

Edit: EQ shitty? It's 12 years old. EQ was the Optimus Prime of MMOs when it released.
confirmed idiot.

EQ is a solo game as well as a grouping game. Soloing classes usually have a hard time finding groups where as shitty solo classes usually excel in getting groups (aside from rangers).


The only class that is both good at soloing and has great potential for groups is an Enchanter (should also be necro's but people hate them for odd reasons).

Also, I find it much more rewarding and fun not having to play with 5 incompetent retards that I have to rely on to progress. I'd rather solo dungeon camps and take all the risk myself than the alternative (unless i'm playing with 5 other people as good as I am).

Edit: the thing about Grouping classes. They are usually more desirable in raid settings and high level camps ( Seb Shroom king etc. ) where as necros, mages, druids really aren't desirable for much other than basic utilities. In overall balance of the game, I think it's pretty even. soooo

STFU and stop crying.
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Last edited by Autotune; 10-24-2011 at 10:16 PM..
  #3  
Old 10-24-2011, 10:12 PM
Lazortag Lazortag is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
...

The only class that is both good at soloing and has great potential for groups is an Enchanter ...
Bard? Mage? Necro? Shaman?

...
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  #4  
Old 10-24-2011, 10:20 PM
Autotune Autotune is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Bard? Mage? Necro? Shaman?

...
Bards sometimes yeah, but usually gets overlooked for enchanters, same with shamans (both are prefer'd over necros)


Bards < Enchanters most of the time (both i like tho)

Mages (never seen them needed for much of any group)

Shamans (this one around high 50's and 60 are definitely as powerful or more so than necro and enchanter, but before hand not so much)

Shamans are more on a level with necros, mages and enchanters at 60 but I don't see many of them around the upper 40's low 50's soloing in Lguk or anything of that nature. They are definitely powerhouses at 60 tho.

Edit again: I was mostly speaking on the terms of Soloing outdoors and indoors ( which mostly only Necros, Enchanters and Mages [in some cases] can do ). I haven't seen many Bards or Shamans leveling solo in the mid level to higher level dungeons. Again, shamans start to around mid 50s, but not overall like mages, enchanters and necros.
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Last edited by Autotune; 10-24-2011 at 10:26 PM..
  #5  
Old 10-24-2011, 10:40 PM
Lazortag Lazortag is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Edit again: I was mostly speaking on the terms of Soloing outdoors and indoors ( which mostly only Necros, Enchanters and Mages [in some cases] can do ).
...Bards?
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Lardna Minch, 18 Warrior

Project 1999 (PvP):
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  #6  
Old 10-24-2011, 10:41 PM
Autotune Autotune is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
...Bards?
again speaking totally on the ability to do both lol.

Everyone know's bards can run circles in OT.
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  #7  
Old 10-24-2011, 10:43 PM
Lazortag Lazortag is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
again speaking totally on the ability to do both lol.

Everyone know's bards can run circles in OT.
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
...Bards?
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Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #8  
Old 10-25-2011, 01:32 AM
Leeyuuduu Leeyuuduu is offline
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Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
confirmed idiot.

EQ is a solo game as well as a grouping game. Soloing classes usually have a hard time finding groups where as shitty solo classes usually excel in getting groups (aside from rangers).


The only class that is both good at soloing and has great potential for groups is an Enchanter (should also be necro's but people hate them for odd reasons)..
EQ classic was never a solo game. UO was a solo game. The "this class for groups" and "this class for solo" or "this class for raids" mentality was not present in classic, nor was a huge part of the game catered around it like it later came to be, both for EQ and almost all modern MMOs.
Moreso than changes in mechanics (though this nerf can certainly be seen as such) there's been a change in mindset between now and when classic existed. People either don't have time or the will to group, or they are anti-social and use the former as an excuse.
  #9  
Old 10-25-2011, 03:55 AM
Autotune Autotune is offline
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Originally Posted by Leeyuuduu [You must be logged in to view images. Log in or Register.]
EQ classic was never a solo game. UO was a solo game. The "this class for groups" and "this class for solo" or "this class for raids" mentality was not present in classic, nor was a huge part of the game catered around it like it later came to be, both for EQ and almost all modern MMOs.
Moreso than changes in mechanics (though this nerf can certainly be seen as such) there's been a change in mindset between now and when classic existed. People either don't have time or the will to group, or they are anti-social and use the former as an excuse.
because you don't remember it, doesn't mean that's not the way it was.

I solo'd an enchanter on Prexus, much for the same reason I solo'd on P99 for the most part.

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Originally Posted by Roanoke [You must be logged in to view images. Log in or Register.]
Sorry, wrong. People didn't have the "solo" mentality that they do now. That thought process is thanks to modern MMOs who have streamlined the leveling aspect of the game to allow for broader appeal. Classic EQ was primarily a group game.

You COULD solo on a few classes but it was not the preferred method of playing for most people. That's not to say that people didn't solo, but remember that live EQs population was dramatically higher than on P99. There was much more competition for camps and mobs, and in that case groups won out over solo 9 times out of 10.
See the above. I remember quite a few people soloing back in the day.
My mentality, as well as some others I remember, was the same. Soloing = less hassle dealing with idiots. I wasn't as bad about it back then as I am now ( I rarely join groups at all ), but I still solo'd 90% of the time.


Quote:
Originally Posted by rigi [You must be logged in to view images. Log in or Register.]
i dont really remember any bards on my server running in circles kiting 20 mobs at a time that must not be classic id love to see a bard nerf
This guy hit the nail on the head.

just because you don't remember seeing people do something doesn't mean shit. You had tons of shitty players on your server or you are an idiot and dont remember.

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I don't understand this solo-rage. If you want to solo, why not buy a copy of some newer RPG with amazingly superior graphics where you don't have to camp stuff for 12 hours+ ?

My problem with this change is that it significantly limits pet classes in small groups.
soloing for levels is just one aspect of an mmorpg. You still have the economy and surrounded by actual players, which gives the game an unexpected factor.

I don't see the big deal of forcing people to play with retards, but obviously some people like that, you don't see me wanting everyone to be forced to solo do ya?

Soloing happened. Soloing is classic. L2p
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Originally Posted by Sirken
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Last edited by Autotune; 10-25-2011 at 03:58 AM..
  #10  
Old 10-25-2011, 02:03 AM
Roanoke Roanoke is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
confirmed idiot.

EQ is a solo game as well as a grouping game. Soloing classes usually have a hard time finding groups where as shitty solo classes usually excel in getting groups (aside from rangers).


The only class that is both good at soloing and has great potential for groups is an Enchanter (should also be necro's but people hate them for odd reasons).

Also, I find it much more rewarding and fun not having to play with 5 incompetent retards that I have to rely on to progress. I'd rather solo dungeon camps and take all the risk myself than the alternative (unless i'm playing with 5 other people as good as I am).

Edit: the thing about Grouping classes. They are usually more desirable in raid settings and high level camps ( Seb Shroom king etc. ) where as necros, mages, druids really aren't desirable for much other than basic utilities. In overall balance of the game, I think it's pretty even. soooo

STFU and stop crying.
Sorry, wrong. People didn't have the "solo" mentality that they do now. That thought process is thanks to modern MMOs who have streamlined the leveling aspect of the game to allow for broader appeal. Classic EQ was primarily a group game.

You COULD solo on a few classes but it was not the preferred method of playing for most people. That's not to say that people didn't solo, but remember that live EQs population was dramatically higher than on P99. There was much more competition for camps and mobs, and in that case groups won out over solo 9 times out of 10.
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