![]() |
|
|
|
#1
|
|||
|
The amount of whining in this thread is incredible.
Are people really complaining that they only solo 10x better than melee instead of 20x?
__________________
[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
| ||
|
|
|||
|
#2
|
|||
|
This isn't about melee vs pet class. Nobody plays a melee and expects to solo as well.
This is about introducing a "classic" change while purposely not introducing other "classic" changes, in this case two changes that directly affect pet classes. One is a nerf, one is a buff.
__________________
![]() | ||
|
|
|||
|
#3
|
||||
|
Quote:
But that's the way it was on live and that's the way most people want it here. | |||
|
|
||||
|
#4
|
||||
|
Quote:
__________________
[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
| |||
|
|
||||
|
#5
|
||||
|
Quote:
| |||
|
|
||||
|
#6
|
||||
|
everyone in this thread needs to
L2P
__________________
Quote:
| |||
|
|
||||
|
#7
|
|||
|
It's not 25%.
You could solo exactly as you would before and still get 50%. Any mobs on which you outdamage will increase that.
__________________
[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
| ||
|
|
|||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
|||
|
Wow, you people are something else. The fact that pet-classes are still better at soloing than melee classes has nothing to do with anything, of course they are going to be better at soloing. The fact is that they are not as effective at as they should be in an effort to be "classic" while their pets are kept not "classic" deliberately, which also has a negative effect on the class.
Using "classic" as a means to nerf my class, then dismissing my call to keep the game "classic" because my class is too good? Do you guys really not see why this annoys people? | ||
|
|
|||
|
#10
|
||||
|
Quote:
Granted, the game is a lot of fun if you just stick to the uber classes. | |||
|
|
||||
![]() |
|
|