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  #311  
Old 10-24-2011, 09:32 AM
Wonton Wonton is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
When training was allowed (SZ) it did not result in people banding together to grief them, it resulted in EVERYONE training.

lame imo.
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  #312  
Old 10-24-2011, 03:42 PM
Dontmez_Mebro Dontmez_Mebro is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
Its mostly automated so yea.
What if I'm a rogue who has to constantly run to the zoneline with a shout macro button that says "CHOOO CHHOOO! Train is comin!!!!"? Would the automated system find my actions unjust and banish me forever? It's not my fault I have to run anytime I pull more than one mob.
  #313  
Old 10-24-2011, 03:47 PM
juicedsixfo juicedsixfo is offline
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Quote:
Originally Posted by Dontmez_Mebro [You must be logged in to view images. Log in or Register.]
What if I'm a rogue who has to constantly run to the zoneline with a shout macro button that says "CHOOO CHHOOO! Train is comin!!!!"? Would the automated system find my actions unjust and banish me forever? It's not my fault I have to run anytime I pull more than one mob.
Well I may be wrong here but I think zones like Fear/Guk/Sol B are going to be getting the most of the Play Nice Magnifying Glass, and I don't think you'll be soloing much there anyway.
  #314  
Old 10-29-2011, 09:16 AM
Clearrain Clearrain is offline
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I played on SZ training wasn't that bad. I played on VZ too and got trained all the time. It's avoidable and can fuck the person training you. Bards charming the Nexus porters is a totally different story however.
  #315  
Old 10-31-2011, 06:01 AM
oldfish oldfish is offline
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I havent read the whole thread, ive played on p99 but left because of GMing by that GM that shall remain unnamed. I would be interested in returning for this fresh start so here is my input from someone who played on Rallos Zek 00-01

Training was part of the original experience. It wouldnt be the same thing playing in Oasis without people training specters to docks or sand giants. You developped an awareness of it and learned to live with it.

Bind camping should be allowed as well. I once got bind camped for 20mins, you can just log off on another character... simple.

People who train have names they cant change. You wanna level up in Guk? Pay attention to /who and get the trainer when he zones in

Not allowing those 2 things would water down the experience, to me it would be just the same as putting fast leveling on blue99

Edit: ive just seen this guild with a huge roster. Yeah, thats a problem to other people who dont have these numbers, so training is a way to fight back, one that should be allowed IMO.
Last edited by oldfish; 10-31-2011 at 06:33 AM..
  #316  
Old 11-01-2011, 09:01 AM
Billbike Billbike is offline
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Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
I havent read the whole thread, ive played on p99 but left because of GMing by that GM that shall remain unnamed. I would be interested in returning for this fresh start so here is my input from someone who played on Rallos Zek 00-01

Training was part of the original experience. It wouldnt be the same thing playing in Oasis without people training specters to docks or sand giants. You developped an awareness of it and learned to live with it.

Bind camping should be allowed as well. I once got bind camped for 20mins, you can just log off on another character... simple.

People who train have names they cant change. You wanna level up in Guk? Pay attention to /who and get the trainer when he zones in

Not allowing those 2 things would water down the experience, to me it would be just the same as putting fast leveling on blue99

Edit: ive just seen this guild with a huge roster. Yeah, thats a problem to other people who dont have these numbers, so training is a way to fight back, one that should be allowed IMO.
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  #317  
Old 11-04-2011, 06:47 AM
Glam Glam is offline
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Avoid bind camp inside citys - its easy just let guard assist if someone attack anyone close to them so it will be safer to bind inside citys.

bind camp outside and close to zones like fear should be ok since its outside citys.

training will always be a problem and cant be solved.
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  #318  
Old 11-04-2011, 09:41 AM
casdegere casdegere is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
When training was allowed (SZ) it did not result in people banding together to grief them, it resulted in EVERYONE training.

lame imo.
^This

Explains the average PvP mentality in one, nice, brief sentence. If training is allowed it will be rampant and and FD characters will rise in popularity. PvP can be fun but griefing/vengeance fests will get old very quickly and ultimately hurt the server. Be careful of what you wish for.
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  #319  
Old 11-04-2011, 12:55 PM
gloinz gloinz is offline
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Quote:
Originally Posted by casdegere [You must be logged in to view images. Log in or Register.]
^This

Explains the average PvP mentality in one, nice, brief sentence. If training is allowed it will be rampant and and FD characters will rise in popularity. PvP can be fun but griefing/vengeance fests will get old very quickly and ultimately hurt the server. Be careful of what you wish for.
griefing/venegeance fests would ensure server stability cuz getting endgame gear would be 10000x as difficult
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  #320  
Old 11-04-2011, 12:57 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
griefing/venegeance fests would ensure server stability cuz getting endgame gear would be 10000x as difficult
Griefing/vengeance fests would result in lots of people leaving the server. And anyway, how does endgame gear being more difficult to obtain help server stability at all?
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