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  #1  
Old 10-23-2011, 09:35 PM
Palemoon Palemoon is offline
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Join Date: Sep 2011
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No, that kind of behavior is what destroyed communities, not "made them better". I watched it happen in Shadowbane from release till they closed their doors. In the last year it was NOTHING but constant "shit talk", flaming, etc. Was sad and poisonous, all the mature people left the game and the company went under.

And its why the biggest and best EMUs like the DAOC one linked above, throw people like you out.

I mean, you just bragged about tricking people into drinking poision to avoid a karma point in LoK so you could grief them consequence free. You are a griefer and a exploiter and people like you have slowly but surely destroyed MMO communities from the beggining till now.

And the difference between 10 years ago and now is, there are a whole lot more people just like you for some reason. We could handle you back on rallos because most of us played the game to play, not grief. These days it absolutly takes active GM support to keep the griefers/shittalkers/community well poisoners (litterally in your case), in check.
Last edited by Palemoon; 10-23-2011 at 09:39 PM..
  #2  
Old 10-23-2011, 09:37 PM
Darwoth Darwoth is offline
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Join Date: Apr 2011
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pretty sure what destroyed shadowbane was the buggy broken game, not the community calling each other shitheads.
  #3  
Old 10-23-2011, 09:44 PM
Palemoon Palemoon is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
pretty sure what destroyed shadowbane was the buggy broken game, not the community calling each other shitheads.
wrong, the game was absoutly great fun to play the first couple of years. People played politics, there was a very large and mature "lore play" (roleplay, in game actions based on the lore of their cities charter or guilds race) community, merchant towns, etc.

Despite pretty crippling bugs and random sb.exe crashes to desktops etc.

The griefers, dupers, and exploiters it what killed shadowbane. They wore the moderators down, they wore the GMs down, they wore the community down.

Im afraid the same thing will happen on red99 after being on these boards awhile and seeing /ooc in game. Which will really be a shame. The rest of us will leave and you can trade corpse camping episodes with the 30 odd VZTZ brewws.
  #4  
Old 10-23-2011, 09:49 PM
Darwoth Darwoth is offline
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Join Date: Apr 2011
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guess like many other things you did not actually play shadowbane, i was there from launch day until a year later when the population was 20% what it once was. the decline was due entirely to bugs, crashes, rollbacks, deleted cities, dupes, instakill proc weapons, GM corruption and assorted other garbage.

game never recovered and continued its decline until it went free to play and 5000 korean players picked it up and ruined every server with a zerg previously unheard of.
  #5  
Old 10-23-2011, 09:53 PM
Palemoon Palemoon is offline
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Join Date: Sep 2011
Posts: 848
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
guess like many other things you did not actually play shadowbane, i was there from launch day until a year later when the population was 20% what it once was. the decline was due entirely to bugs, crashes, rollbacks, deleted cities, dupes, instakill proc weapons, GM corruption and assorted other garbage.

game never recovered and continued its decline until it went free to play and 5000 korean players picked it up and ruined every server with a zerg previously unheard of.

You just said you left after one year, so please dont presume to know what went down years later.

hint: everyone became a Darwoth clone. Imagine everyone RPKing and calling each other dipshit non stop while they teabagged on corpses and took fraps of it to post.
  #6  
Old 10-23-2011, 09:57 PM
Darwoth Darwoth is offline
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Join Date: Apr 2011
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i presume to know what happened years later due to my half dozen brief returns to the game, and unless you played on the roleplayer server your wrong, like usual.

what your failing to grasp is that the game was dead 6 months after launch, by the time i quit it was triple dead. so your talking about "what killed shadowbane" is retarded, since you apparently played a half a decade after the fact.
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