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#1
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I don't personally have any interest in a train fest. I have a family and a job that I put before my recreational time and I don't have an interest in having to spend a huge chunk of the time I do have getting trains dropped on me while trying to CR or navigate and already difficult zone. I think a question that needs to be answered before we decide the behavioral rules is what sort of variance will be involved (if any). | |||
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#2
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I'm all for competition, big fan. But I think at this point in time, saying no CS involvement is a terrible idea.
In the regular life cycle of the live game, VP was out with Kunark release, and most servers had one guild monopolize all their keys. Basically, the way it worked, was one guild got all the Traks, got keyed, cleared VP enough/until epics and then the next guild followed suit. This meant most servers actually had very, very little raid disputes in VP, it was almost always entirely a 1 guild zone. It's exactly what would have happened here, if VP would have been ready on Kunark release. TR killed the first 3+ months of Trakanons, had 70+ keys, but no where to go. If VP was out, we would have cleared it, gotten all our loot out of it and be waiting for epics now. TMO would be in there now doing their thing. Again, there would have been few if any disputes, by the time TMO and DA merged, got Traks, got keys, we would be on our way out and the no CS rule would be just fine. The problem is, VP wasn't ready on Kunark, TR got all their keys and now TMO has most of theirs, which means 2 fully capable VP guilds at the exact same time, neither of them having any VP items, meaning they're won't be any sort of quarter for mobs. Point is, this worked on live because of the way guilds flowed through the zone, but given the point we're at on this server with the number of keys yet no loot derived from VP, you can't do it. Think of it like this, or like Slathar is hitning at, it takes me and a CoH mage all of 5 minutes to set up and collectively put a guild back 100's of combined man hours (disease cloud a dragon pet, CoH, FD, Stand/FD). I could set that train on top of anyone in the zone, while sitting in a perfectly safe spot. Then what happens when we go compete on Trakanon again? Rules suddenly apply? Let's not even mention KS groups. | ||
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#3
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#4
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Would having no rules mean Bards could just Song of Highsun mobs that other guilds are engaged on? Meaning other guilds could only engage at night time? Oh baby.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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