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#1
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I started playing in April 2001 (shortly after Velious release) and I *think* that the dot damage nerf while mobs moved (non feared) was still in effect then. It definitely wasn't anymore when I started aggrokiting, which would have been shortly before or after the Antonius Bayle server was created (around September? 2001) , still quite a long time pre-Luclin.
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#2
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IIRC correctly that nerf went in a couple months into classic, and was repealed late Velious
__________________
[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
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#3
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Repealed to me says it was ill-advised and shouldn't have been implemented in the first place, so why would this server have it? Just because that's how it was for a little while in classic?
Cases like this (something gets patched in and then repealed in classic) should not be echoed here. This server shouldn't repeat mistakes like that just because they actually existed for a short while. But that's me. I'm not looking to relive every classic patch as it happened 10 years ago, I'm just looking for a fun classic experience the way it should have been, which is not always the way it actually was. Repeals of changes means that's not how it should have been.
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#4
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Quote:
To illustrate just how slippery that slope is, what would you do with a nerf that got "repealed" after the introduction of Luclin on Live? You could make the argument that since it was eventually repealed and therefore a bad idea and should never have been instituted. However, since there are no plans to Advance this server as far as Luclin (in fact the plan is to NOT do this), you have to make a judgement call. This is not just idle speculation. Of the two recent "nerfs" (2/3 damage dots will forward moving mob and root/snare overwriting) that affected Druids and Necros both, one of these was repealed during Velious and one not repealed until after Luclin (I forget which is which). Personally, I'd love to see them both go away, or never have been put it. But I can see why they did and I know that one of these will never go away here.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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